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vkd3d-shader/dxil: Implement the DXIL VSELECT instruction.
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committed by
Alexandre Julliard
parent
130e7bdf0f
commit
3c4631a4d4
Notes:
Alexandre Julliard
2023-11-15 22:58:28 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/459
@@ -22,7 +22,7 @@ float4 main(float tex : texcoord) : sv_target
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}
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[test]
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todo(sm>=6) draw quad
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draw quad
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probe ( 0, 0, 159, 480) rgba (10.0, 35.0, 0.0, 0.0)
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probe (161, 0, 479, 480) rgba (10.0, 38.0, 0.0, 0.0)
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probe (481, 0, 640, 480) rgba ( 5.0, 10.0, 0.0, 0.0)
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