vkd3d-shader/ir: Execute PHI SSA to TEMP materialization in each function.

This commit is contained in:
Giovanni Mascellani
2025-09-19 19:57:40 +02:00
committed by Henri Verbeet
parent 2d508a2fa6
commit 3c117e2331
Notes: Henri Verbeet 2025-10-03 00:55:36 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1763

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@@ -4747,11 +4747,11 @@ static void ssas_to_temps_block_info_cleanup(struct ssas_to_temps_block_info *bl
vkd3d_free(block_info); vkd3d_free(block_info);
} }
static enum vkd3d_result vsir_program_materialise_phi_ssas_to_temps(struct vsir_program *program, static enum vkd3d_result vsir_program_materialise_phi_ssas_to_temps_in_function(
struct vsir_transformation_context *ctx) struct vsir_program *program, struct vsir_program_iterator *it)
{ {
struct vsir_program_iterator it = vsir_program_iterator(&program->instructions);
struct ssas_to_temps_block_info *info, *block_info = NULL; struct ssas_to_temps_block_info *info, *block_info = NULL;
struct vsir_program_iterator it_begin = *it;
struct ssas_to_temps_alloc alloc = {0}; struct ssas_to_temps_alloc alloc = {0};
struct vkd3d_shader_instruction *ins; struct vkd3d_shader_instruction *ins;
size_t phi_count, incoming_count; size_t phi_count, incoming_count;
@@ -4770,14 +4770,31 @@ static enum vkd3d_result vsir_program_materialise_phi_ssas_to_temps(struct vsir_
phi_count = 0; phi_count = 0;
incoming_count = 0; incoming_count = 0;
for (ins = vsir_program_iterator_head(&it); ins; ins = vsir_program_iterator_next(&it)) for (ins = vsir_program_iterator_current(it); ins; ins = vsir_program_iterator_next(it))
{ {
unsigned int j, temp_idx; unsigned int j, temp_idx;
bool finish = false;
/* Only phi src/dst SSA values need be converted here. Structurisation may /* Only phi src/dst SSA values need be converted here. Structurisation may
* introduce new cases of undominated SSA use, which will be handled later. */ * introduce new cases of undominated SSA use, which will be handled later. */
if (ins->opcode != VSIR_OP_PHI) switch (ins->opcode)
continue; {
case VSIR_OP_PHI:
break;
case VSIR_OP_HS_CONTROL_POINT_PHASE:
case VSIR_OP_HS_FORK_PHASE:
case VSIR_OP_HS_JOIN_PHASE:
finish = true;
break;
default:
continue;
}
if (finish)
break;
++phi_count; ++phi_count;
temp_idx = alloc.next_temp_idx++; temp_idx = alloc.next_temp_idx++;
@@ -4814,9 +4831,12 @@ static enum vkd3d_result vsir_program_materialise_phi_ssas_to_temps(struct vsir_
if (!shader_instruction_array_reserve(&program->instructions, program->instructions.count + incoming_count)) if (!shader_instruction_array_reserve(&program->instructions, program->instructions.count + incoming_count))
goto fail; goto fail;
for (ins = vsir_program_iterator_head(&it); ins; ins = vsir_program_iterator_next(&it)) *it = it_begin;
for (ins = vsir_program_iterator_current(it); ins; ins = vsir_program_iterator_next(it))
{ {
struct vkd3d_shader_instruction *mov_ins; struct vkd3d_shader_instruction *mov_ins;
bool finish = false;
size_t j; size_t j;
for (j = 0; j < ins->dst_count; ++j) for (j = 0; j < ins->dst_count; ++j)
@@ -4835,7 +4855,7 @@ static enum vkd3d_result vsir_program_materialise_phi_ssas_to_temps(struct vsir_
case VSIR_OP_SWITCH_MONOLITHIC: case VSIR_OP_SWITCH_MONOLITHIC:
info = &block_info[current_label - 1]; info = &block_info[current_label - 1];
mov_ins = vsir_program_iterator_insert_before_and_move(&it, info->incoming_count); mov_ins = vsir_program_iterator_insert_before_and_move(it, info->incoming_count);
VKD3D_ASSERT(mov_ins); VKD3D_ASSERT(mov_ins);
for (j = 0; j < info->incoming_count; ++j) for (j = 0; j < info->incoming_count; ++j)
@@ -4851,7 +4871,7 @@ static enum vkd3d_result vsir_program_materialise_phi_ssas_to_temps(struct vsir_
mov_ins->src = incoming->src; mov_ins->src = incoming->src;
mov_ins->src_count = 1; mov_ins->src_count = 1;
mov_ins = vsir_program_iterator_next(&it); mov_ins = vsir_program_iterator_next(it);
} }
break; break;
@@ -4859,9 +4879,18 @@ static enum vkd3d_result vsir_program_materialise_phi_ssas_to_temps(struct vsir_
vkd3d_shader_instruction_make_nop(ins); vkd3d_shader_instruction_make_nop(ins);
break; break;
case VSIR_OP_HS_CONTROL_POINT_PHASE:
case VSIR_OP_HS_FORK_PHASE:
case VSIR_OP_HS_JOIN_PHASE:
finish = true;
break;
default: default:
break; break;
} }
if (finish)
break;
} }
program->temp_count = alloc.next_temp_idx; program->temp_count = alloc.next_temp_idx;
@@ -4878,6 +4907,45 @@ fail:
return VKD3D_ERROR_OUT_OF_MEMORY; return VKD3D_ERROR_OUT_OF_MEMORY;
} }
static enum vkd3d_result vsir_program_materialise_phi_ssas_to_temps(struct vsir_program *program,
struct vsir_transformation_context *ctx)
{
struct vsir_program_iterator it = vsir_program_iterator(&program->instructions);
struct vkd3d_shader_instruction *ins;
enum vkd3d_result ret;
VKD3D_ASSERT(program->cf_type == VSIR_CF_BLOCKS);
for (ins = vsir_program_iterator_head(&it); ins; ins = vsir_program_iterator_current(&it))
{
switch (ins->opcode)
{
case VSIR_OP_LABEL:
VKD3D_ASSERT(program->shader_version.type != VKD3D_SHADER_TYPE_HULL);
TRACE("Materializing undominated SSAs in a non-hull shader.\n");
if ((ret = vsir_program_materialise_phi_ssas_to_temps_in_function(program, &it)) < 0)
return ret;
break;
case VSIR_OP_HS_CONTROL_POINT_PHASE:
case VSIR_OP_HS_FORK_PHASE:
case VSIR_OP_HS_JOIN_PHASE:
VKD3D_ASSERT(program->shader_version.type == VKD3D_SHADER_TYPE_HULL);
TRACE("Materializing undominated SSAs in phase %u of a hull shader.\n", ins->opcode);
vsir_program_iterator_next(&it);
if ((ret = vsir_program_materialise_phi_ssas_to_temps_in_function(program, &it)) < 0)
return ret;
break;
default:
vsir_program_iterator_next(&it);
break;
}
}
return VKD3D_OK;
}
struct vsir_block_list struct vsir_block_list
{ {
struct vsir_block **blocks; struct vsir_block **blocks;