vkd3d-shader/glsl: Implement VKD3DSIH_MUL.

This commit is contained in:
Henri Verbeet
2024-04-26 23:38:20 +02:00
parent 2fc35da940
commit 3b3fe1da2c
Notes: Henri Verbeet 2024-09-20 17:32:27 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1091
9 changed files with 16 additions and 13 deletions

View File

@@ -12,5 +12,5 @@ float4 main() : SV_target
[test]
uniform 0 float4 0.0303 0.08 0.07 0.0202
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.5697, -0.08, -0.27, -0.4202)