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vkd3d-shader/glsl: Implement VKD3DSIH_MUL.
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Notes:
Henri Verbeet
2024-09-20 17:32:27 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1091
@@ -8,7 +8,7 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 0.0 30.0 150.0 180.0
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todo(glsl) draw quad
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draw quad
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probe (0, 0) rgba (0.0, 0.52359877, 2.61799387, 3.14159265)
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@@ -22,5 +22,5 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 0.0 0.78539816 1.57079632 2.35619449
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todo(glsl) draw quad
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draw quad
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probe (0, 0) rgba (0.0, 45.0, 90.0, 135.0)
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