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vkd3d-shader/glsl: Implement VKD3DSIH_MUL.
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Notes:
Henri Verbeet
2024-09-20 17:32:27 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1091
@@ -591,6 +591,9 @@ static void vkd3d_glsl_handle_instruction(struct vkd3d_glsl_generator *gen,
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case VKD3DSIH_MOV:
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shader_glsl_mov(gen, ins);
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break;
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case VKD3DSIH_MUL:
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shader_glsl_binop(gen, ins, "*");
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break;
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case VKD3DSIH_RET:
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shader_glsl_ret(gen, ins);
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break;
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