vkd3d-shader: Output a compiler error message if the DXBC size is invalid.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-07-23 13:41:25 +04:30
committed by Alexandre Julliard
parent e7828d6782
commit 3b2fb3aba1
9 changed files with 260 additions and 108 deletions

View File

@@ -26,14 +26,6 @@
#include <stdio.h>
struct vkd3d_string_buffer
{
struct list entry;
char *buffer;
unsigned int buffer_size;
unsigned int content_size;
};
static const char * const shader_opcode_names[] =
{
/* VKD3DSIH_ABS */ "abs",
@@ -308,77 +300,16 @@ shader_input_sysval_semantic_names[] =
{VKD3D_SIV_LINE_DENSITY_TESS_FACTOR, "finalLineDensityTessFactor"},
};
static void string_buffer_clear(struct vkd3d_string_buffer *buffer)
{
buffer->buffer[0] = '\0';
buffer->content_size = 0;
}
static bool string_buffer_init(struct vkd3d_string_buffer *buffer)
{
buffer->buffer_size = 32;
if (!(buffer->buffer = vkd3d_malloc(buffer->buffer_size)))
{
ERR("Failed to allocate shader buffer memory.\n");
return false;
}
string_buffer_clear(buffer);
return true;
}
static void string_buffer_free(struct vkd3d_string_buffer *buffer)
{
vkd3d_free(buffer->buffer);
}
static bool string_buffer_resize(struct vkd3d_string_buffer *buffer, int rc)
{
unsigned int new_buffer_size = buffer->buffer_size * 2;
char *new_buffer;
while (rc > 0 && (unsigned int)rc >= new_buffer_size - buffer->content_size)
new_buffer_size *= 2;
if (!(new_buffer = vkd3d_realloc(buffer->buffer, new_buffer_size)))
{
ERR("Failed to grow buffer.\n");
buffer->buffer[buffer->content_size] = '\0';
return false;
}
buffer->buffer = new_buffer;
buffer->buffer_size = new_buffer_size;
return true;
}
static int shader_vaddline(struct vkd3d_string_buffer *buffer, const char *format, va_list args)
{
unsigned int rem;
int rc;
rem = buffer->buffer_size - buffer->content_size;
rc = vsnprintf(&buffer->buffer[buffer->content_size], rem, format, args);
if (rc < 0 || (unsigned int)rc >= rem)
return rc;
buffer->content_size += rc;
return 0;
}
static int shader_addline(struct vkd3d_string_buffer *buffer, const char *format, ...)
static int VKD3D_PRINTF_FUNC(2, 3) shader_addline(struct vkd3d_string_buffer *buffer, const char *format, ...)
{
va_list args;
int ret;
for (;;)
{
va_start(args, format);
ret = shader_vaddline(buffer, format, args);
va_end(args);
if (!ret)
return ret;
if (!string_buffer_resize(buffer, ret))
return -1;
}
va_start(args, format);
ret = vkd3d_string_buffer_vprintf(buffer, format, args);
va_end(args);
return ret;
}
/* Convert floating point offset relative to a register file to an absolute
@@ -1617,7 +1548,7 @@ void vkd3d_shader_trace(void *data)
const char *p, *q;
const DWORD *ptr;
if (!string_buffer_init(&buffer))
if (!vkd3d_string_buffer_init(&buffer))
{
ERR("Failed to initialize string buffer.\n");
return;
@@ -1651,5 +1582,5 @@ void vkd3d_shader_trace(void *data)
TRACE(" %.*s", (int)(q - p), p);
}
string_buffer_free(&buffer);
vkd3d_string_buffer_cleanup(&buffer);
}