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vkd3d-shader/hlsl: Implement the InterlockedAnd() intrinsic.
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parent
660a71ef22
commit
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Notes:
Henri Verbeet
2025-01-20 16:18:51 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Elizabeth Figura (@zfigura) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1330
@ -3507,6 +3507,7 @@ static void dump_ir_interlocked(struct vkd3d_string_buffer *buffer, const struct
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static const char *const op_names[] =
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static const char *const op_names[] =
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{
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{
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[HLSL_INTERLOCKED_ADD] = "add",
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[HLSL_INTERLOCKED_ADD] = "add",
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[HLSL_INTERLOCKED_AND] = "and",
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};
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};
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VKD3D_ASSERT(interlocked->op < ARRAY_SIZE(op_names));
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VKD3D_ASSERT(interlocked->op < ARRAY_SIZE(op_names));
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@ -954,6 +954,7 @@ struct hlsl_ir_stateblock_constant
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enum hlsl_interlocked_op
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enum hlsl_interlocked_op
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{
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{
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HLSL_INTERLOCKED_ADD,
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HLSL_INTERLOCKED_ADD,
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HLSL_INTERLOCKED_AND,
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};
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};
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/* Represents an interlocked operation.
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/* Represents an interlocked operation.
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@ -5478,6 +5478,12 @@ static bool intrinsic_InterlockedAdd(struct hlsl_ctx *ctx,
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return intrinsic_interlocked(ctx, HLSL_INTERLOCKED_ADD, params, loc, "InterlockedAdd");
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return intrinsic_interlocked(ctx, HLSL_INTERLOCKED_ADD, params, loc, "InterlockedAdd");
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}
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}
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static bool intrinsic_InterlockedAnd(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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return intrinsic_interlocked(ctx, HLSL_INTERLOCKED_AND, params, loc, "InterlockedAnd");
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}
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static const struct intrinsic_function
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static const struct intrinsic_function
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{
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{
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const char *name;
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const char *name;
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@ -5492,6 +5498,7 @@ intrinsic_functions[] =
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{"D3DCOLORtoUBYTE4", 1, true, intrinsic_d3dcolor_to_ubyte4},
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{"D3DCOLORtoUBYTE4", 1, true, intrinsic_d3dcolor_to_ubyte4},
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{"GetRenderTargetSampleCount", 0, true, intrinsic_GetRenderTargetSampleCount},
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{"GetRenderTargetSampleCount", 0, true, intrinsic_GetRenderTargetSampleCount},
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{"InterlockedAdd", -1, true, intrinsic_InterlockedAdd},
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{"InterlockedAdd", -1, true, intrinsic_InterlockedAdd},
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{"InterlockedAnd", -1, true, intrinsic_InterlockedAnd},
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{"abs", 1, true, intrinsic_abs},
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{"abs", 1, true, intrinsic_abs},
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{"acos", 1, true, intrinsic_acos},
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{"acos", 1, true, intrinsic_acos},
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{"all", 1, true, intrinsic_all},
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{"all", 1, true, intrinsic_all},
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@ -10001,11 +10001,13 @@ static bool sm4_generate_vsir_instr_interlocked(struct hlsl_ctx *ctx,
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static const enum vkd3d_shader_opcode opcodes[] =
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static const enum vkd3d_shader_opcode opcodes[] =
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{
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{
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[HLSL_INTERLOCKED_ADD] = VKD3DSIH_ATOMIC_IADD,
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[HLSL_INTERLOCKED_ADD] = VKD3DSIH_ATOMIC_IADD,
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[HLSL_INTERLOCKED_AND] = VKD3DSIH_ATOMIC_AND,
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};
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};
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static const enum vkd3d_shader_opcode imm_opcodes[] =
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static const enum vkd3d_shader_opcode imm_opcodes[] =
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{
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{
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[HLSL_INTERLOCKED_ADD] = VKD3DSIH_IMM_ATOMIC_IADD,
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[HLSL_INTERLOCKED_ADD] = VKD3DSIH_IMM_ATOMIC_IADD,
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[HLSL_INTERLOCKED_AND] = VKD3DSIH_IMM_ATOMIC_AND,
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};
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};
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struct hlsl_ir_node *coords = interlocked->coords.node, *value = interlocked->value.node;
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struct hlsl_ir_node *coords = interlocked->coords.node, *value = interlocked->value.node;
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@ -4026,6 +4026,7 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
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break;
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break;
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case VKD3DSIH_ADD:
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case VKD3DSIH_ADD:
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case VKD3DSIH_ATOMIC_AND:
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case VKD3DSIH_ATOMIC_IADD:
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case VKD3DSIH_ATOMIC_IADD:
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case VKD3DSIH_AND:
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case VKD3DSIH_AND:
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case VKD3DSIH_BREAK:
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case VKD3DSIH_BREAK:
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@ -4069,6 +4070,7 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
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case VKD3DSIH_IMAD:
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case VKD3DSIH_IMAD:
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case VKD3DSIH_IMAX:
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case VKD3DSIH_IMAX:
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case VKD3DSIH_IMIN:
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case VKD3DSIH_IMIN:
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case VKD3DSIH_IMM_ATOMIC_AND:
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case VKD3DSIH_IMM_ATOMIC_IADD:
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case VKD3DSIH_IMM_ATOMIC_IADD:
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case VKD3DSIH_IMUL:
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case VKD3DSIH_IMUL:
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case VKD3DSIH_INE:
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case VKD3DSIH_INE:
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