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tests: Mark some root signature unbounded range failures as todo on MoltenVK.
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Notes:
Henri Verbeet
2024-06-14 00:05:12 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/850
@ -2985,7 +2985,13 @@ static void test_create_root_signature(void)
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descriptor_ranges[1].RegisterSpace = 0;
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descriptor_ranges[1].RegisterSpace = 0;
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descriptor_ranges[1].OffsetInDescriptorsFromTableStart = 16;
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descriptor_ranges[1].OffsetInDescriptorsFromTableStart = 16;
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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/* This and similar tests later currently fail with E_FAIL when
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* VK_EXT_descriptor_indexing is not available. This check happens before
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* detecting the overlap that would trigger E_INVALIDARG. We still check
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* that we're seeing a failure. */
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todo_if(binding_tier <= D3D12_RESOURCE_BINDING_TIER_2)
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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ok(FAILED(hr), "Got unexpected hr %#x.\n", hr);
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/* A bounded range overlapping an unbounded one, mapped to the same
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/* A bounded range overlapping an unbounded one, mapped to the same
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* register space, but a different type. */
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* register space, but a different type. */
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@ -3004,7 +3010,9 @@ static void test_create_root_signature(void)
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descriptor_ranges[1].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV;
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descriptor_ranges[1].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV;
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descriptor_ranges[1].NumDescriptors = UINT_MAX;
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descriptor_ranges[1].NumDescriptors = UINT_MAX;
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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todo_if(binding_tier <= D3D12_RESOURCE_BINDING_TIER_2)
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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ok(FAILED(hr), "Got unexpected hr %#x.\n", hr);
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/* And unbounded range overlapping a bounded one, mapped to the same
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/* And unbounded range overlapping a bounded one, mapped to the same
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* register space and type. */
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* register space and type. */
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@ -3012,7 +3020,9 @@ static void test_create_root_signature(void)
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descriptor_ranges[1].BaseShaderRegister = 0;
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descriptor_ranges[1].BaseShaderRegister = 0;
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descriptor_ranges[1].OffsetInDescriptorsFromTableStart = 15;
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descriptor_ranges[1].OffsetInDescriptorsFromTableStart = 15;
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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hr = create_root_signature(device, &root_signature_desc, &root_signature);
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todo_if(binding_tier <= D3D12_RESOURCE_BINDING_TIER_2)
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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ok(FAILED(hr), "Got unexpected hr %#x.\n", hr);
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refcount = ID3D12Device_Release(device);
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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