vkd3d-shader/hlsl: Lower matrix swizzles.

This commit is contained in:
Francisco Casas
2023-09-06 21:01:49 -03:00
committed by Alexandre Julliard
parent 60a3279318
commit 39563aa5b3
Notes: Alexandre Julliard 2023-09-13 23:17:39 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/331
2 changed files with 55 additions and 5 deletions

View File

@@ -10,7 +10,7 @@ float4 main() : sv_target
uniform 0 float4 11 21 31 -1
uniform 4 float4 12 22 32 -1
draw quad
todo probe all rgba (21.0, 31.0, 11.0, 12.0)
probe all rgba (21.0, 31.0, 11.0, 12.0)
[pixel shader]
@@ -25,7 +25,7 @@ float4 main() : sv_target
uniform 0 float4 11 21 31 -1
uniform 4 float4 12 22 32 -1
draw quad
todo probe all rgba (11.0, 31.0, 12.0, 32.0)
probe all rgba (11.0, 31.0, 12.0, 32.0)
[pixel shader]
@@ -41,7 +41,7 @@ uniform 0 float4 11 12 -1 -1
uniform 4 float4 21 22 -1 -1
uniform 8 float4 31 32 -1 -1
draw quad
todo probe all rgba (11.0, 31.0, 12.0, 32.0)
probe all rgba (11.0, 31.0, 12.0, 32.0)
[pixel shader]
@@ -55,7 +55,7 @@ float4 main() : sv_target
[test]
draw quad
todo probe all rgba (1.0, 6.0, 1.0, 6.0)
probe all rgba (1.0, 6.0, 1.0, 6.0)
% zero-based and one-based subscripts cannot be used in the same swizzle.
@@ -152,7 +152,7 @@ float4 main() : SV_TARGET
[test]
draw quad
todo probe all rgba (40.0, 40.0, 40.0, 40.0)
probe all rgba (40.0, 40.0, 40.0, 40.0)
[pixel shader todo]