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tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.
This commit is contained in:
committed by
Henri Verbeet
parent
d898923b1c
commit
3817df1164
Notes:
Henri Verbeet
2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
@@ -67,7 +67,7 @@ void main(uint local_idx : SV_GroupIndex)
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}
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[test]
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todo(sm<6) dispatch 1 1 1
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todo(sm<6 | msl) dispatch 1 1 1
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probe uav 0 (0) u32(0xcafef00d)
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probe uav 0 (1) u32(0xcafef00d)
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probe uav 0 (2) u32(0xcafef00d)
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@@ -99,7 +99,7 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
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}
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[test]
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todo(sm<6) dispatch 4 1 1
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todo(sm<6 | msl) dispatch 4 1 1
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probe uav 1 (0) u32(0)
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probe uav 1 (1) u32(33)
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probe uav 1 (2) u32(66)
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@@ -129,7 +129,7 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
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}
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[test]
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todo(sm<6) dispatch 4 1 1
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todo(sm<6 | msl) dispatch 4 1 1
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probe uav 1 (0) i32(0)
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probe uav 1 (1) i32(-31)
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probe uav 1 (2) i32(-62)
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@@ -191,7 +191,7 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID,
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[test]
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uniform 0 uint 1
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todo(sm<6) dispatch 2 1 1
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todo(sm<6 | msl) dispatch 2 1 1
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probe uav 1 (0) f32(0.0)
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probe uav 1 (1) f32(0.0)
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probe uav 1 (2) f32(0.0)
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@@ -234,7 +234,7 @@ void main(uint local_idx : SV_GroupIndex)
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}
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[test]
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todo(sm<6) dispatch 1 1 1
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todo(sm<6 | msl) dispatch 1 1 1
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probe uav 1 (0) u32(39)
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[uav 0]
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@@ -263,7 +263,7 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
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}
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[test]
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todo(sm<6) dispatch 2 1 1
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todo(sm<6 | msl) dispatch 2 1 1
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probe uav 0 (0) u32(0x18)
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probe uav 0 (1) u32(0x18)
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probe uav 0 (2) u32(0x38)
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@@ -305,7 +305,7 @@ void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
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}
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[test]
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todo(sm<6) dispatch 2 1 1
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todo(sm<6 | msl) dispatch 2 1 1
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probe uav 0 (0) u32(0x14321)
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probe uav 0 (1) u32(0x14321)
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probe uav 0 (2) u32(0x14321)
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