tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.

This commit is contained in:
Giovanni Mascellani
2025-07-14 22:22:04 +02:00
committed by Henri Verbeet
parent d898923b1c
commit 3817df1164
Notes: Henri Verbeet 2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
87 changed files with 501 additions and 483 deletions

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@@ -76,7 +76,7 @@ float4 main(float4 position : position, struct apple ap : CASCADE, out float4 re
[test]
clear rtv 0 0.0 0.0 0.0 0.0
draw triangle strip 4
todo(msl & sm>=6) draw triangle strip 4
probe (0, 0) f32(0.0, 3.0, 5.0, 5.1)