tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.

This commit is contained in:
Giovanni Mascellani
2025-07-14 22:22:04 +02:00
committed by Henri Verbeet
parent d898923b1c
commit 3817df1164
Notes: Henri Verbeet 2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
87 changed files with 501 additions and 483 deletions

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@@ -23,7 +23,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 -2 0 2 -1
draw quad
probe (0, 0) rgba (0.0, 0.0, 1.0, 0.0)
todo(msl & sm>=6) probe (0, 0) f32(0.0, 0.0, 1.0, 0.0)
[pixel shader]
uniform float4 u;