tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.

This commit is contained in:
Giovanni Mascellani
2025-07-14 22:22:04 +02:00
committed by Henri Verbeet
parent d898923b1c
commit 3817df1164
Notes: Henri Verbeet 2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
87 changed files with 501 additions and 483 deletions

View File

@@ -27,7 +27,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 -0.4 -6.6 7.6 3.4
draw quad
probe (0, 0) rgba (-7.0, 8.0, 0.0, 3.0) 4
todo(msl & sm>=6) probe (0, 0) f32(-7.0, 8.0, 0.0, 3.0) 4
@@ -43,4 +43,4 @@ float4 main() : sv_target
[test]
uniform 0 float4 -1 0 2 10
draw quad
probe (0, 0) rgba (-1.0, 0.0, 2.0, 10.0) 4
todo(msl & sm>=6) probe (0, 0) f32(-1.0, 0.0, 2.0, 10.0) 4