tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.

This commit is contained in:
Giovanni Mascellani
2025-07-14 22:22:04 +02:00
committed by Henri Verbeet
parent d898923b1c
commit 3817df1164
Notes: Henri Verbeet 2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
87 changed files with 501 additions and 483 deletions

View File

@@ -36,22 +36,22 @@ float4 main() : SV_TARGET
[test]
uniform 0 float 0
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (11.0, 11.0, 11.0, 11.0)
uniform 0 float 1
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (12.0, 12.0, 12.0, 12.0)
uniform 0 float 1.6
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (12.0, 12.0, 12.0, 12.0)
uniform 0 float 2
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (13.0, 13.0, 13.0, 13.0)
uniform 0 float 2.6
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (13.0, 13.0, 13.0, 13.0)
uniform 0 float 3
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (14.0, 14.0, 14.0, 14.0)
@@ -67,7 +67,7 @@ float4 main() : sv_target
[test]
uniform 0 float 2.3
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (3, 3, 3, 3)
@@ -83,16 +83,16 @@ float4 main() : SV_TARGET
[test]
uniform 0 float 0
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (21.0, 1.0, 24.0, 0.0)
uniform 0 float 1
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (22.0, 0.0, 23.0, 1.0)
uniform 0 float 2
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (23.0, 1.0, 22.0, 0.0)
uniform 0 float 3
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (24.0, 0.0, 21.0, 1.0)
@@ -108,16 +108,16 @@ float4 main() : sv_target
[test]
uniform 0 float4 0 0 0 0
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (1.0, 2.0, 3.0, 4.0)
uniform 0 float4 1 0 0 0
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (5.0, 6.0, 7.0, 8.0)
uniform 0 float4 0 1 0 0
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (5.0, 6.0, 7.0, 8.0)
uniform 0 float4 1 1 0 0
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (9.0, 10.0, 11.0, 12.0)
@@ -136,7 +136,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 0 0 2.4 0
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (1.0, 120.0, 90.0, 4.0)