tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.

This commit is contained in:
Giovanni Mascellani
2025-07-14 22:22:04 +02:00
committed by Henri Verbeet
parent d898923b1c
commit 3817df1164
Notes: Henri Verbeet 2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
87 changed files with 501 additions and 483 deletions

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@@ -143,7 +143,7 @@ probe (0, 0, 640, 480) rgba (0.0, 1.0, 0.0, 1.0)
shader model >= 6.0
[test]
draw triangle list 3
todo(msl) draw triangle list 3
probe (320,240) rgba (0.250390589, 0.499088615, 0.250520796, 1.0) 4
[require]