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tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.
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committed by
Henri Verbeet
parent
d898923b1c
commit
3817df1164
Notes:
Henri Verbeet
2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
@@ -34,7 +34,7 @@ if(sm>=4) uniform 0 int4 2 3 4 0
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if(sm>=4) uniform 4 int4 0 -10 10 1000000
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if(sm>=4) uniform 8 int4 0 1 -1 1000000
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draw quad
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probe (0, 0) rgba (2.0, -10.0, -2.0, 1e12) 4
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todo(msl & sm>=6) probe (0, 0) f32(2.0, -10.0, -2.0, 1e12) 4
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[pixel shader]
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