mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.
This commit is contained in:
committed by
Henri Verbeet
parent
d898923b1c
commit
3817df1164
Notes:
Henri Verbeet
2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
@@ -29,7 +29,7 @@ if(sm<4) uniform 4 float4 0 -10 10 100
|
||||
if(sm>=4) uniform 0 int4 2 3 4 5
|
||||
if(sm>=4) uniform 4 int4 0 -10 10 100
|
||||
draw quad
|
||||
probe (0, 0) rgba (2.0, 0.00292968750, 4096.0, 6.33825300e+030) 2
|
||||
todo(msl & sm>=6) probe (0, 0) f32(2.0, 0.00292968750, 4096.0, 6.33825300e+030) 2
|
||||
|
||||
|
||||
[pixel shader]
|
||||
|
Reference in New Issue
Block a user