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tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.
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committed by
Henri Verbeet
parent
d898923b1c
commit
3817df1164
Notes:
Henri Verbeet
2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
@@ -8,7 +8,7 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 1.0 0.0 -0.0 0.0
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draw quad
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todo(msl & sm>=6) draw quad
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probe (0, 0) rgba(1.0, 2.0, 2.0, 2.0)
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[require]
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@@ -24,8 +24,8 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 1.0 0.0 -1.0 2.0
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draw quad
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todo(msl & sm>=6) draw quad
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probe (0, 0) rgba(1.0, 1.0, 1.0, 1.0)
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uniform 0 uint4 0x7f800000 0xff800000 0xffc00001 0xff800001
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draw quad
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todo(msl & sm>=6) draw quad
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probe (0, 0) rgba(2.0, 2.0, 1.0, 1.0)
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