tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.

This commit is contained in:
Giovanni Mascellani
2025-07-14 22:22:04 +02:00
committed by Henri Verbeet
parent d898923b1c
commit 3817df1164
Notes: Henri Verbeet 2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
87 changed files with 501 additions and 483 deletions

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@@ -26,7 +26,7 @@ float4 main(uint a : A, bool face : sv_isfrontface) : sv_target
}
[test]
draw triangle list 6
todo(msl & sm>=6) draw triangle list 6
probe (160, 240) f32(2.0, 0.0, 0.0, 0.0)
probe (480, 240) f32(2.0, 1.0, 0.0, 0.0)