tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.

This commit is contained in:
Giovanni Mascellani
2025-07-14 22:22:04 +02:00
committed by Henri Verbeet
parent d898923b1c
commit 3817df1164
Notes: Henri Verbeet 2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
87 changed files with 501 additions and 483 deletions

View File

@@ -25,7 +25,7 @@ float4 main() : sv_target
}
[test]
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (0.2, 0.2, 0.2, 0.1)
@@ -48,7 +48,7 @@ float4 main() : sv_target
}
[test]
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (31.1, 41.1, 51.1, 61.1) 1