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tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.
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committed by
Henri Verbeet
parent
d898923b1c
commit
3817df1164
Notes:
Henri Verbeet
2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
@@ -12,7 +12,7 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 -0.5 6.5 7.5 3.4
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draw quad
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probe (0, 0) rgba (1912.0, 1657.0, -127.0, 867.0) 1
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todo(msl & sm>=6) probe (0, 0) f32(1912.0, 1657.0, -127.0, 867.0) 1
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[pixel shader]
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uniform float4 u;
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@@ -25,4 +25,4 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 -0.5 6.5 7.5 3.4
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draw quad
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probe (0, 0) rgba (-127.0, -127.0, -127.0, -127.0) 1
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todo(msl & sm>=6) probe (0, 0) f32(-127.0, -127.0, -127.0, -127.0) 1
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