tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.

This commit is contained in:
Giovanni Mascellani
2025-07-14 22:22:04 +02:00
committed by Henri Verbeet
parent d898923b1c
commit 3817df1164
Notes: Henri Verbeet 2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
87 changed files with 501 additions and 483 deletions

View File

@@ -619,7 +619,7 @@ float4 main() : sv_target
}
[test]
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (1.0, 1.0, 1.0, 1.0)
@@ -850,7 +850,7 @@ uniform 4 float4 4.0 5.0 6.0 7.0
uniform 8 float4 8.0 9.0 10.0 11.0
uniform 12 float4 12.0 13.0 14.0 15.0
uniform 16 float4 16.0 17.0 18.0 19.0
draw quad
todo(msl & sm>=6) draw quad
probe (0, 0) rgba (124.0, 135.0, 146.0, 150.5)
[require]