mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
tests/shader_runner_metal: Run the Metal shader runner with DXIL shaders.
This commit is contained in:
committed by
Henri Verbeet
parent
d898923b1c
commit
3817df1164
Notes:
Henri Verbeet
2025-08-04 15:08:24 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1619
@@ -27,7 +27,7 @@ float4 main() : SV_TARGET
|
||||
uniform 0 float4 0.0 0.0 2.0 4.0
|
||||
if(sm<4) uniform 4 float4 0 1 0 10
|
||||
if(sm>=4) uniform 4 int4 0 1 0 10
|
||||
draw quad
|
||||
todo(msl & sm>=6) draw quad
|
||||
probe (0, 0) rgba (0.0, 10.0, 1.0, 11.0)
|
||||
|
||||
|
||||
@@ -42,5 +42,5 @@ float4 main() : sv_target
|
||||
[test]
|
||||
if(sm<4) uniform 0 float4 1.0 1.0 1.0 0.0
|
||||
if(sm>=4) uniform 0 uint4 0x00000001 0x00000002 0x80000000 0x00000000
|
||||
draw quad
|
||||
todo(msl & sm>=6) draw quad
|
||||
probe (0, 0) rgba (2.0, 2.0, 2.0, 0.0)
|
||||
|
Reference in New Issue
Block a user