mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/hlsl: Allocate groupshared registers.
This commit is contained in:
Notes:
Henri Verbeet
2025-08-05 16:40:26 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1605
@@ -554,6 +554,7 @@ struct hlsl_ir_var
|
||||
uint32_t is_param : 1;
|
||||
uint32_t is_separated_resource : 1;
|
||||
uint32_t is_synthetic : 1;
|
||||
uint32_t is_tgsm : 1;
|
||||
uint32_t has_explicit_bind_point : 1;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user