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vkd3d: Introduce API versions.
For backwards compatibility. Newer vkd3d versions may report more capabilities, but some of those may also require newer vkd3d APIs in order to use them. That's an issue for a vkd3d user like Wine, where reporting more capabilities may cause the application to try to use APIs that are not implemented in that version of Wine. Note that using ELF symbol versioning would have solved the issue for existing binaries compiled against older versions of vkd3d, but not for older source compiled against newer versions of vkd3d. Users of vkd3d-utils should define VKD3D_UTILS_API_VERSION to the vkd3d API version they wish to target. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
11980c3944
commit
3777eb4e5c
@ -21,6 +21,10 @@
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#include <vkd3d.h>
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#ifndef VKD3D_UTILS_API_VERSION
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#define VKD3D_UTILS_API_VERSION VKD3D_API_VERSION_1_0
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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@ -36,13 +40,15 @@ HRESULT vkd3d_signal_event(HANDLE event);
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unsigned int vkd3d_wait_event(HANDLE event, unsigned int milliseconds);
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void vkd3d_destroy_event(HANDLE event);
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HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, D3D_FEATURE_LEVEL feature_level, REFIID iid, void **device);
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#define D3D12CreateDevice(a, b, c, d) D3D12CreateDeviceVKD3D(a, b, c, d, VKD3D_UTILS_API_VERSION)
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HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
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HRESULT WINAPI D3D12GetDebugInterface(REFIID iid, void **debug);
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HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *desc,
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D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob);
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/* 1.2 */
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HRESULT WINAPI D3D12CreateDeviceVKD3D(IUnknown *adapter, D3D_FEATURE_LEVEL feature_level,
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REFIID iid, void **device, enum vkd3d_api_version api_version);
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HRESULT WINAPI D3D12CreateVersionedRootSignatureDeserializer(const void *data,
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SIZE_T data_size, REFIID iid, void **deserializer);
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HRESULT WINAPI D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
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