mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
libs/vkd3d-shader: Introduce separate stream for execution mode declarations.
Tessellation and geometry shaders generate a lot of execution mode declarations. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
4ad1f9683e
commit
374a23bdd8
@ -220,16 +220,10 @@ struct vkd3d_spirv_builder
|
|||||||
struct vkd3d_spirv_stream global_stream; /* types, constants, global variables */
|
struct vkd3d_spirv_stream global_stream; /* types, constants, global variables */
|
||||||
struct vkd3d_spirv_stream function_stream; /* function definitions */
|
struct vkd3d_spirv_stream function_stream; /* function definitions */
|
||||||
|
|
||||||
|
struct vkd3d_spirv_stream execution_mode_stream; /* execution mode instructions */
|
||||||
|
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
struct
|
|
||||||
{
|
|
||||||
uint32_t local_size[3];
|
|
||||||
} compute;
|
|
||||||
struct
|
|
||||||
{
|
|
||||||
uint32_t output_vertices;
|
|
||||||
} geometry;
|
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
bool depth_replacing;
|
bool depth_replacing;
|
||||||
@ -312,25 +306,6 @@ static void vkd3d_spirv_set_execution_model(struct vkd3d_spirv_builder *builder,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void vkd3d_spirv_set_local_size(struct vkd3d_spirv_builder *builder,
|
|
||||||
unsigned int x, unsigned int y, unsigned int z)
|
|
||||||
{
|
|
||||||
assert(builder->execution_model == SpvExecutionModelGLCompute);
|
|
||||||
|
|
||||||
builder->u.compute.local_size[0] = x;
|
|
||||||
builder->u.compute.local_size[1] = y;
|
|
||||||
builder->u.compute.local_size[2] = z;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void vkd3d_spirv_set_output_vertices(struct vkd3d_spirv_builder *builder,
|
|
||||||
unsigned int output_vertex_count)
|
|
||||||
{
|
|
||||||
assert(builder->execution_model == SpvExecutionModelGeometry);
|
|
||||||
|
|
||||||
assert(output_vertex_count > 0);
|
|
||||||
builder->u.geometry.output_vertices = output_vertex_count;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void vkd3d_spirv_enable_depth_replacing(struct vkd3d_spirv_builder *builder)
|
static void vkd3d_spirv_enable_depth_replacing(struct vkd3d_spirv_builder *builder)
|
||||||
{
|
{
|
||||||
assert(builder->execution_model == SpvExecutionModelFragment);
|
assert(builder->execution_model == SpvExecutionModelFragment);
|
||||||
@ -783,7 +758,7 @@ static void vkd3d_spirv_build_op_entry_point(struct vkd3d_spirv_stream *stream,
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void vkd3d_spirv_build_op_execution_mode(struct vkd3d_spirv_stream *stream,
|
static void vkd3d_spirv_build_op_execution_mode(struct vkd3d_spirv_stream *stream,
|
||||||
uint32_t entry_point, SpvExecutionMode mode, uint32_t *literals, unsigned int literal_count)
|
uint32_t entry_point, SpvExecutionMode mode, const uint32_t *literals, unsigned int literal_count)
|
||||||
{
|
{
|
||||||
vkd3d_spirv_build_op2v(stream, SpvOpExecutionMode, entry_point, mode, literals, literal_count);
|
vkd3d_spirv_build_op2v(stream, SpvOpExecutionMode, entry_point, mode, literals, literal_count);
|
||||||
}
|
}
|
||||||
@ -1491,6 +1466,7 @@ static void vkd3d_spirv_builder_init(struct vkd3d_spirv_builder *builder)
|
|||||||
vkd3d_spirv_stream_init(&builder->annotation_stream);
|
vkd3d_spirv_stream_init(&builder->annotation_stream);
|
||||||
vkd3d_spirv_stream_init(&builder->global_stream);
|
vkd3d_spirv_stream_init(&builder->global_stream);
|
||||||
vkd3d_spirv_stream_init(&builder->function_stream);
|
vkd3d_spirv_stream_init(&builder->function_stream);
|
||||||
|
vkd3d_spirv_stream_init(&builder->execution_mode_stream);
|
||||||
|
|
||||||
vkd3d_spirv_stream_init(&builder->insertion_stream);
|
vkd3d_spirv_stream_init(&builder->insertion_stream);
|
||||||
builder->insertion_location = ~(size_t)0;
|
builder->insertion_location = ~(size_t)0;
|
||||||
@ -1515,6 +1491,7 @@ static void vkd3d_spirv_builder_free(struct vkd3d_spirv_builder *builder)
|
|||||||
vkd3d_spirv_stream_free(&builder->annotation_stream);
|
vkd3d_spirv_stream_free(&builder->annotation_stream);
|
||||||
vkd3d_spirv_stream_free(&builder->global_stream);
|
vkd3d_spirv_stream_free(&builder->global_stream);
|
||||||
vkd3d_spirv_stream_free(&builder->function_stream);
|
vkd3d_spirv_stream_free(&builder->function_stream);
|
||||||
|
vkd3d_spirv_stream_free(&builder->execution_mode_stream);
|
||||||
|
|
||||||
vkd3d_spirv_stream_free(&builder->insertion_stream);
|
vkd3d_spirv_stream_free(&builder->insertion_stream);
|
||||||
|
|
||||||
@ -1523,31 +1500,19 @@ static void vkd3d_spirv_builder_free(struct vkd3d_spirv_builder *builder)
|
|||||||
vkd3d_free(builder->iface);
|
vkd3d_free(builder->iface);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void vkd3d_spirv_build_execution_mode_declarations(struct vkd3d_spirv_builder *builder,
|
static void vkd3d_spirv_build_additional_execution_modes(struct vkd3d_spirv_builder *builder,
|
||||||
struct vkd3d_spirv_stream *stream)
|
struct vkd3d_spirv_stream *stream)
|
||||||
{
|
{
|
||||||
const uint32_t function_id = builder->main_function_id;
|
const uint32_t function_id = builder->main_function_id;
|
||||||
|
|
||||||
switch (builder->execution_model)
|
switch (builder->execution_model)
|
||||||
{
|
{
|
||||||
case SpvExecutionModelGeometry:
|
|
||||||
if (builder->u.geometry.output_vertices)
|
|
||||||
vkd3d_spirv_build_op_execution_mode(stream, function_id,
|
|
||||||
SpvExecutionModeOutputVertices, &builder->u.geometry.output_vertices, 1);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SpvExecutionModelFragment:
|
case SpvExecutionModelFragment:
|
||||||
if (builder->u.fragment.depth_replacing)
|
if (builder->u.fragment.depth_replacing)
|
||||||
vkd3d_spirv_build_op_execution_mode(stream, function_id,
|
vkd3d_spirv_build_op_execution_mode(stream, function_id,
|
||||||
SpvExecutionModeDepthReplacing, NULL, 0);
|
SpvExecutionModeDepthReplacing, NULL, 0);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SpvExecutionModelGLCompute:
|
|
||||||
vkd3d_spirv_build_op_execution_mode(stream, function_id,
|
|
||||||
SpvExecutionModeLocalSize, builder->u.compute.local_size,
|
|
||||||
ARRAY_SIZE(builder->u.compute.local_size));
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -1570,6 +1535,7 @@ static bool vkd3d_spirv_compile_module(struct vkd3d_spirv_builder *builder,
|
|||||||
vkd3d_spirv_build_word(&stream, builder->current_id); /* bound */
|
vkd3d_spirv_build_word(&stream, builder->current_id); /* bound */
|
||||||
vkd3d_spirv_build_word(&stream, 0); /* schema, reserved */
|
vkd3d_spirv_build_word(&stream, 0); /* schema, reserved */
|
||||||
|
|
||||||
|
/* capabilities */
|
||||||
for (i = 0; capability_mask; ++i)
|
for (i = 0; capability_mask; ++i)
|
||||||
{
|
{
|
||||||
if (capability_mask & 1)
|
if (capability_mask & 1)
|
||||||
@ -1579,17 +1545,21 @@ static bool vkd3d_spirv_compile_module(struct vkd3d_spirv_builder *builder,
|
|||||||
if (builder->capability_draw_parameters)
|
if (builder->capability_draw_parameters)
|
||||||
vkd3d_spirv_build_op_capability(&stream, SpvCapabilityDrawParameters);
|
vkd3d_spirv_build_op_capability(&stream, SpvCapabilityDrawParameters);
|
||||||
|
|
||||||
|
/* extensions */
|
||||||
if (builder->capability_draw_parameters)
|
if (builder->capability_draw_parameters)
|
||||||
vkd3d_spirv_build_op_extension(&stream, "SPV_KHR_shader_draw_parameters");
|
vkd3d_spirv_build_op_extension(&stream, "SPV_KHR_shader_draw_parameters");
|
||||||
|
|
||||||
if (builder->ext_instr_set_glsl_450)
|
if (builder->ext_instr_set_glsl_450)
|
||||||
vkd3d_spirv_build_op_ext_inst_import(&stream, builder->ext_instr_set_glsl_450, "GLSL.std.450");
|
vkd3d_spirv_build_op_ext_inst_import(&stream, builder->ext_instr_set_glsl_450, "GLSL.std.450");
|
||||||
|
|
||||||
|
/* entry point declarations */
|
||||||
vkd3d_spirv_build_op_memory_model(&stream, SpvAddressingModelLogical, SpvMemoryModelGLSL450);
|
vkd3d_spirv_build_op_memory_model(&stream, SpvAddressingModelLogical, SpvMemoryModelGLSL450);
|
||||||
vkd3d_spirv_build_op_entry_point(&stream, builder->execution_model, builder->main_function_id,
|
vkd3d_spirv_build_op_entry_point(&stream, builder->execution_model, builder->main_function_id,
|
||||||
"main", builder->iface, builder->iface_element_count);
|
"main", builder->iface, builder->iface_element_count);
|
||||||
|
|
||||||
vkd3d_spirv_build_execution_mode_declarations(builder, &stream);
|
/* execution mode declarations */
|
||||||
|
vkd3d_spirv_stream_append(&stream, &builder->execution_mode_stream);
|
||||||
|
vkd3d_spirv_build_additional_execution_modes(builder, &stream);
|
||||||
|
|
||||||
vkd3d_spirv_stream_append(&stream, &builder->debug_stream);
|
vkd3d_spirv_stream_append(&stream, &builder->debug_stream);
|
||||||
vkd3d_spirv_stream_append(&stream, &builder->annotation_stream);
|
vkd3d_spirv_stream_append(&stream, &builder->annotation_stream);
|
||||||
@ -2438,6 +2408,21 @@ static uint32_t vkd3d_dxbc_compiler_emit_load_reg(struct vkd3d_dxbc_compiler *co
|
|||||||
return val_id;
|
return val_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void vkd3d_dxbc_compiler_emit_execution_mode(struct vkd3d_dxbc_compiler *compiler,
|
||||||
|
SpvExecutionMode mode, const uint32_t *literals, unsigned int literal_count)
|
||||||
|
{
|
||||||
|
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
||||||
|
|
||||||
|
vkd3d_spirv_build_op_execution_mode(&builder->execution_mode_stream,
|
||||||
|
builder->main_function_id, mode, literals, literal_count);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void vkd3d_dxbc_compiler_emit_execution_mode1(struct vkd3d_dxbc_compiler *compiler,
|
||||||
|
SpvExecutionMode mode, const uint32_t literal)
|
||||||
|
{
|
||||||
|
vkd3d_dxbc_compiler_emit_execution_mode(compiler, mode, &literal, 1);
|
||||||
|
}
|
||||||
|
|
||||||
static uint32_t vkd3d_dxbc_compiler_emit_abs(struct vkd3d_dxbc_compiler *compiler,
|
static uint32_t vkd3d_dxbc_compiler_emit_abs(struct vkd3d_dxbc_compiler *compiler,
|
||||||
const struct vkd3d_shader_register *reg, DWORD write_mask, uint32_t val_id)
|
const struct vkd3d_shader_register *reg, DWORD write_mask, uint32_t val_id)
|
||||||
{
|
{
|
||||||
@ -3572,18 +3557,18 @@ static void vkd3d_dxbc_compiler_emit_dcl_output_siv(struct vkd3d_dxbc_compiler *
|
|||||||
static void vkd3d_dxbc_compiler_emit_dcl_vertices_out(struct vkd3d_dxbc_compiler *compiler,
|
static void vkd3d_dxbc_compiler_emit_dcl_vertices_out(struct vkd3d_dxbc_compiler *compiler,
|
||||||
const struct vkd3d_shader_instruction *instruction)
|
const struct vkd3d_shader_instruction *instruction)
|
||||||
{
|
{
|
||||||
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
vkd3d_dxbc_compiler_emit_execution_mode1(compiler,
|
||||||
|
SpvExecutionModeOutputVertices, instruction->declaration.count);
|
||||||
vkd3d_spirv_set_output_vertices(builder, instruction->declaration.count);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void vkd3d_dxbc_compiler_emit_dcl_thread_group(struct vkd3d_dxbc_compiler *compiler,
|
static void vkd3d_dxbc_compiler_emit_dcl_thread_group(struct vkd3d_dxbc_compiler *compiler,
|
||||||
const struct vkd3d_shader_instruction *instruction)
|
const struct vkd3d_shader_instruction *instruction)
|
||||||
{
|
{
|
||||||
const struct vkd3d_shader_thread_group_size *group_size = &instruction->declaration.thread_group_size;
|
const struct vkd3d_shader_thread_group_size *group_size = &instruction->declaration.thread_group_size;
|
||||||
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
const uint32_t local_size[] = {group_size->x, group_size->y, group_size->z};
|
||||||
|
|
||||||
vkd3d_spirv_set_local_size(builder, group_size->x, group_size->y, group_size->z);
|
vkd3d_dxbc_compiler_emit_execution_mode(compiler,
|
||||||
|
SpvExecutionModeLocalSize, local_size, ARRAY_SIZE(local_size));
|
||||||
}
|
}
|
||||||
|
|
||||||
static SpvOp vkd3d_dxbc_compiler_map_alu_instruction(const struct vkd3d_shader_instruction *instruction)
|
static SpvOp vkd3d_dxbc_compiler_map_alu_instruction(const struct vkd3d_shader_instruction *instruction)
|
||||||
|
Loading…
Reference in New Issue
Block a user