vkd3d-shader/msl: Implement VKD3DSIH_ULT.

This commit is contained in:
Henri Verbeet
2025-05-23 21:11:04 +02:00
parent 6a159a5565
commit 36a999e09f
Notes: Henri Verbeet 2025-06-11 20:37:50 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1560
3 changed files with 18 additions and 17 deletions

View File

@@ -612,10 +612,10 @@ float4 main() : sv_target
[test]
uniform 0 float4 0 0 3 1
todo(msl) draw quad
draw quad
probe (0, 0) rgba (304.0, 305.0, 306.0, 307.0)
uniform 0 float4 1 0 3 1
todo(msl) draw quad
draw quad
probe (0, 0) rgba (3.0, 4.0, 5.0, 6.0)
[require]