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tests: Simplify "probe" directive syntax and parsing a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -15,5 +15,5 @@ float4 main(float tex : texcoord) : SV_TARGET
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[test]
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draw quad
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probe rect rgba ( 0, 0, 319, 480) (0.9, 0.8, 0.7, 0.6)
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probe rect rgba (321, 0, 640, 480) (0.1, 0.2, 0.3, 0.4)
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probe ( 0, 0, 319, 480) rgba (0.9, 0.8, 0.7, 0.6)
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probe (321, 0, 640, 480) rgba (0.1, 0.2, 0.3, 0.4)
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@ -52,14 +52,6 @@ static inline void wait_queue_idle_no_event_(unsigned int line, ID3D12Device *de
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ID3D12Fence_Release(fence);
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}
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static void set_rect(RECT *rect, int left, int top, int right, int bottom)
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{
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rect->left = left;
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rect->right = right;
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rect->top = top;
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rect->bottom = bottom;
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}
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static inline void set_box(D3D12_BOX *box, unsigned int left, unsigned int top, unsigned int front,
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unsigned int right, unsigned int bottom, unsigned int back)
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{
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@ -23,6 +23,6 @@ float4 main(float tex : texcoord) : sv_target
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[test]
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todo draw quad
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probe rect rgba ( 0, 0, 159, 480) (10.0, 35.0, 0.0, 0.0)
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probe rect rgba (161, 0, 479, 480) (10.0, 38.0, 0.0, 0.0)
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probe rect rgba (481, 0, 640, 480) ( 5.0, 10.0, 0.0, 0.0)
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probe ( 0, 0, 159, 480) rgba (10.0, 35.0, 0.0, 0.0)
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probe (161, 0, 479, 480) rgba (10.0, 38.0, 0.0, 0.0)
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probe (481, 0, 640, 480) rgba ( 5.0, 10.0, 0.0, 0.0)
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@ -409,16 +409,34 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
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runner->last_render_failed = !runner->ops->draw(runner, topology, vertex_count);
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}
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else if (match_string(line, "probe all rgba", &line))
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else if (match_string(line, "probe", &line))
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{
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static const RECT rect = {0, 0, RENDER_TARGET_WIDTH, RENDER_TARGET_HEIGHT};
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unsigned int ulps;
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unsigned int left, top, right, bottom, ulps;
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struct vec4 v;
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int ret;
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int ret, len;
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RECT rect;
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if (runner->last_render_failed)
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return;
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if (match_string(line, "all", &line))
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{
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set_rect(&rect, 0, 0, RENDER_TARGET_WIDTH, RENDER_TARGET_HEIGHT);
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}
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else if (sscanf(line, "( %d , %d , %d , %d )%n", &left, &top, &right, &bottom, &len) == 4)
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{
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set_rect(&rect, left, top, right, bottom);
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line += len;
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}
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else if (sscanf(line, "( %u , %u )%n", &left, &top, &len) == 2)
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{
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set_rect(&rect, left, top, left + 1, top + 1);
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line += len;
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}
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if (!match_string(line, "rgba", &line))
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fatal_error("Malformed probe arguments '%s'.\n", line);
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ret = sscanf(line, "( %f , %f , %f , %f ) %u", &v.x, &v.y, &v.z, &v.w, &ulps);
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if (ret < 4)
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fatal_error("Malformed probe arguments '%s'.\n", line);
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@ -427,51 +445,6 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
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runner->ops->probe_vec4(runner, &rect, &v, ulps);
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}
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else if (match_string(line, "probe rect rgba", &line))
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{
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unsigned int left, top, right, bottom, ulps;
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struct vec4 v;
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RECT rect;
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int ret;
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if (runner->last_render_failed)
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return;
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ret = sscanf(line, "( %d , %d , %d , %d ) ( %f , %f , %f , %f ) %u",
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&left, &top, &right, &bottom, &v.x, &v.y, &v.z, &v.w, &ulps);
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if (ret < 8)
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fatal_error("Malformed probe arguments '%s'.\n", line);
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if (ret < 9)
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ulps = 0;
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rect.left = left;
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rect.top = top;
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rect.right = right;
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rect.bottom = bottom;
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runner->ops->probe_vec4(runner, &rect, &v, ulps);
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}
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else if (match_string(line, "probe rgba", &line))
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{
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unsigned int x, y, ulps;
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struct vec4 v;
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RECT rect;
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int ret;
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if (runner->last_render_failed)
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return;
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ret = sscanf(line, "( %u , %u ) ( %f , %f , %f , %f ) %u", &x, &y, &v.x, &v.y, &v.z, &v.w, &ulps);
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if (ret < 6)
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fatal_error("Malformed probe arguments '%s'.\n", line);
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if (ret < 7)
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ulps = 0;
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rect.left = x;
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rect.right = x + 1;
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rect.top = y;
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rect.bottom = y + 1;
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runner->ops->probe_vec4(runner, &rect, &v, ulps);
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}
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else if (match_string(line, "uniform", &line))
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{
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unsigned int offset;
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@ -16,7 +16,7 @@ float4 main(float4 pos : sv_position) : sv_target
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[test]
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draw quad
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probe rgba (0, 0) (0.1, 0.2, 0.3, 0.4)
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probe rgba (1, 0) (0.5, 0.7, 0.6, 0.8)
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probe rgba (0, 1) (0.6, 0.5, 0.2, 0.1)
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probe rgba (1, 1) (0.8, 0.0, 0.7, 1.0)
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probe (0, 0) rgba (0.1, 0.2, 0.3, 0.4)
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probe (1, 0) rgba (0.5, 0.7, 0.6, 0.8)
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probe (0, 1) rgba (0.6, 0.5, 0.2, 0.1)
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probe (1, 1) rgba (0.8, 0.0, 0.7, 1.0)
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@ -13,19 +13,19 @@ float4 main(float tex : texcoord) : sv_target
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[test]
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todo draw quad
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probe rgba ( 0, 0) ( 0.00000000, 1.00000000, 0.0, 0.0)
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probe rgba ( 1, 0) ( 0.84147098, 0.54030231, 0.0, 0.0) 1024
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probe rgba ( 2, 0) ( 0.90929743, -0.41614684, 0.0, 0.0) 1024
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probe rgba ( 3, 0) ( 0.14112001, -0.98999250, 0.0, 0.0) 1024
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probe rgba ( 4, 0) (-0.75680250, -0.65364362, 0.0, 0.0) 1024
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probe rgba ( 5, 0) (-0.95892427, 0.28366219, 0.0, 0.0) 1024
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probe rgba ( 6, 0) (-0.27941550, 0.96017029, 0.0, 0.0) 1024
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probe rgba ( 7, 0) ( 0.65698660, 0.75390225, 0.0, 0.0) 1024
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probe rgba ( 8, 0) ( 0.98935825, -0.14550003, 0.0, 0.0) 1024
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probe rgba ( 9, 0) ( 0.41211849, -0.91113026, 0.0, 0.0) 1024
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probe rgba (10, 0) (-0.54402111, -0.83907153, 0.0, 0.0) 1024
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probe rgba (11, 0) (-0.99999021, 0.00442570, 0.0, 0.0) 2048
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probe rgba (12, 0) (-0.53657292, 0.84385396, 0.0, 0.0) 1024
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probe rgba (13, 0) ( 0.42016704, 0.90744678, 0.0, 0.0) 1024
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probe rgba (14, 0) ( 0.99060736, 0.13673722, 0.0, 0.0) 1024
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probe rgba (15, 0) ( 0.65028784, -0.75968791, 0.0, 0.0) 1024
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probe ( 0, 0) rgba ( 0.00000000, 1.00000000, 0.0, 0.0)
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probe ( 1, 0) rgba ( 0.84147098, 0.54030231, 0.0, 0.0) 1024
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probe ( 2, 0) rgba ( 0.90929743, -0.41614684, 0.0, 0.0) 1024
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probe ( 3, 0) rgba ( 0.14112001, -0.98999250, 0.0, 0.0) 1024
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probe ( 4, 0) rgba (-0.75680250, -0.65364362, 0.0, 0.0) 1024
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probe ( 5, 0) rgba (-0.95892427, 0.28366219, 0.0, 0.0) 1024
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probe ( 6, 0) rgba (-0.27941550, 0.96017029, 0.0, 0.0) 1024
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probe ( 7, 0) rgba ( 0.65698660, 0.75390225, 0.0, 0.0) 1024
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probe ( 8, 0) rgba ( 0.98935825, -0.14550003, 0.0, 0.0) 1024
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probe ( 9, 0) rgba ( 0.41211849, -0.91113026, 0.0, 0.0) 1024
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probe (10, 0) rgba (-0.54402111, -0.83907153, 0.0, 0.0) 1024
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probe (11, 0) rgba (-0.99999021, 0.00442570, 0.0, 0.0) 2048
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probe (12, 0) rgba (-0.53657292, 0.84385396, 0.0, 0.0) 1024
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probe (13, 0) rgba ( 0.42016704, 0.90744678, 0.0, 0.0) 1024
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probe (14, 0) rgba ( 0.99060736, 0.13673722, 0.0, 0.0) 1024
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probe (15, 0) rgba ( 0.65028784, -0.75968791, 0.0, 0.0) 1024
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@ -94,4 +94,12 @@ static inline bool compare_vec4(const struct vec4 *v1, const struct vec4 *v2, un
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&& compare_float(v1->w, v2->w, ulps);
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}
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static inline void set_rect(RECT *rect, int left, int top, int right, int bottom)
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{
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rect->left = left;
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rect->right = right;
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rect->top = top;
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rect->bottom = bottom;
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}
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#endif
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