vkd3d-shader/msl: Implement VKD3DSIH_IADD.

This commit is contained in:
Henri Verbeet
2025-05-23 11:24:54 +02:00
parent cc33439f19
commit 3673b65485
Notes: Henri Verbeet 2025-06-09 16:31:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1547
10 changed files with 36 additions and 29 deletions

View File

@@ -151,11 +151,11 @@ uniform 8 float 3.0
uniform 12 float 4.0
if(sm<4) uniform 16 float4 0 1 0 0
if(sm>=4) uniform 16 uint4 0 1 0 0
todo(msl) draw quad
draw quad
probe (0, 0) rgba(3.0, 3.0, 3.0, 3.0)
if(sm<4) uniform 16 float4 1 1 0 0
if(sm>=4) uniform 16 uint4 1 1 0 0
todo(msl) draw quad
draw quad
probe (0, 0) rgba(4.0, 4.0, 4.0, 4.0)
% Copy-prop is currently unable to propagate the following,