vkd3d-shader/msl: Implement VKD3DSIH_IADD.

This commit is contained in:
Henri Verbeet
2025-05-23 11:24:54 +02:00
parent cc33439f19
commit 3673b65485
Notes: Henri Verbeet 2025-06-09 16:31:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1547
10 changed files with 36 additions and 29 deletions

View File

@@ -929,6 +929,7 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
switch (ins->opcode)
{
case VKD3DSIH_ADD:
case VKD3DSIH_IADD:
msl_binop(gen, ins, "+");
break;
case VKD3DSIH_AND: