From 36510cd0be98594e4b9a2833b0b85d410c737086 Mon Sep 17 00:00:00 2001 From: Giovanni Mascellani Date: Fri, 15 Nov 2024 10:51:24 +0100 Subject: [PATCH] vkd3d-shader/ir: Move applying flat interpolation to a dedicated pass. I/O normalisation is already a rather complicated pass that does a lot of things, so it's better to keep anything not strictly related to it somewhere else. --- libs/vkd3d-shader/ir.c | 84 +++++++++++++++++++++++------------------- 1 file changed, 46 insertions(+), 38 deletions(-) diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index 951b868a..a5448be5 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -2222,35 +2222,9 @@ static void shader_instruction_normalise_io_params(struct vkd3d_shader_instructi } } -static bool use_flat_interpolation(const struct vsir_program *program, - struct vkd3d_shader_message_context *message_context) -{ - static const struct vkd3d_shader_location no_loc; - const struct vkd3d_shader_parameter1 *parameter; - - if (!(parameter = vsir_program_get_parameter(program, VKD3D_SHADER_PARAMETER_NAME_FLAT_INTERPOLATION))) - return false; - - if (parameter->type != VKD3D_SHADER_PARAMETER_TYPE_IMMEDIATE_CONSTANT) - { - vkd3d_shader_error(message_context, &no_loc, VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED, - "Unsupported flat interpolation parameter type %#x.", parameter->type); - return false; - } - if (parameter->data_type != VKD3D_SHADER_PARAMETER_DATA_TYPE_UINT32) - { - vkd3d_shader_error(message_context, &no_loc, VKD3D_SHADER_ERROR_VSIR_INVALID_DATA_TYPE, - "Invalid flat interpolation parameter data type %#x.", parameter->data_type); - return false; - } - - return parameter->u.immediate_constant.u.u32; -} - static enum vkd3d_result vsir_program_normalise_io_registers(struct vsir_program *program, struct vsir_transformation_context *ctx) { - struct vkd3d_shader_message_context *message_context = ctx->message_context; struct io_normaliser normaliser = {program->instructions}; struct vkd3d_shader_instruction *ins; unsigned int i; @@ -2295,18 +2269,6 @@ static enum vkd3d_result vsir_program_normalise_io_registers(struct vsir_program return VKD3D_ERROR_OUT_OF_MEMORY; } - if (program->shader_version.type == VKD3D_SHADER_TYPE_PIXEL - && program->shader_version.major < 4 && use_flat_interpolation(program, message_context)) - { - for (i = 0; i < program->input_signature.element_count; ++i) - { - struct signature_element *element = &program->input_signature.elements[i]; - - if (!ascii_strcasecmp(element->semantic_name, "COLOR")) - element->interpolation_mode = VKD3DSIM_CONSTANT; - } - } - normaliser.phase = VKD3DSIH_INVALID; for (i = 0; i < normaliser.instructions.count; ++i) shader_instruction_normalise_io_params(&normaliser.instructions.elements[i], &normaliser); @@ -5884,6 +5846,51 @@ static enum vkd3d_result vsir_program_materialize_undominated_ssas_to_temps(stru return VKD3D_OK; } +static bool use_flat_interpolation(const struct vsir_program *program, + struct vkd3d_shader_message_context *message_context) +{ + static const struct vkd3d_shader_location no_loc; + const struct vkd3d_shader_parameter1 *parameter; + + if (!(parameter = vsir_program_get_parameter(program, VKD3D_SHADER_PARAMETER_NAME_FLAT_INTERPOLATION))) + return false; + + if (parameter->type != VKD3D_SHADER_PARAMETER_TYPE_IMMEDIATE_CONSTANT) + { + vkd3d_shader_error(message_context, &no_loc, VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED, + "Unsupported flat interpolation parameter type %#x.", parameter->type); + return false; + } + if (parameter->data_type != VKD3D_SHADER_PARAMETER_DATA_TYPE_UINT32) + { + vkd3d_shader_error(message_context, &no_loc, VKD3D_SHADER_ERROR_VSIR_INVALID_DATA_TYPE, + "Invalid flat interpolation parameter data type %#x.", parameter->data_type); + return false; + } + + return parameter->u.immediate_constant.u.u32; +} + +static enum vkd3d_result vsir_program_apply_flat_interpolation(struct vsir_program *program, + struct vsir_transformation_context *ctx) +{ + unsigned int i; + + if (program->shader_version.type != VKD3D_SHADER_TYPE_PIXEL || program->shader_version.major >= 4 + || !use_flat_interpolation(program, ctx->message_context)) + return VKD3D_OK; + + for (i = 0; i < program->input_signature.element_count; ++i) + { + struct signature_element *element = &program->input_signature.elements[i]; + + if (!ascii_strcasecmp(element->semantic_name, "COLOR")) + element->interpolation_mode = VKD3DSIM_CONSTANT; + } + + return VKD3D_OK; +} + static enum vkd3d_result insert_alpha_test_before_ret(struct vsir_program *program, const struct vkd3d_shader_instruction *ret, enum vkd3d_shader_comparison_func compare_func, const struct vkd3d_shader_parameter1 *ref, uint32_t colour_signature_idx, @@ -8350,6 +8357,7 @@ enum vkd3d_result vsir_program_transform(struct vsir_program *program, uint64_t vsir_transform(&ctx, vsir_program_flatten_control_flow_constructs); } + vsir_transform(&ctx, vsir_program_apply_flat_interpolation); vsir_transform(&ctx, vsir_program_insert_alpha_test); vsir_transform(&ctx, vsir_program_insert_clip_planes); vsir_transform(&ctx, vsir_program_insert_point_size);