vkd3d-shader: Implement ITOD instruction.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy
2021-08-12 12:55:15 +10:00
committed by Alexandre Julliard
parent 88c08df03b
commit 3623a99cf6
6 changed files with 7 additions and 1 deletions

View File

@@ -818,6 +818,7 @@ static const struct vkd3d_sm4_opcode_info opcode_table[] =
{VKD3D_SM5_OP_DRCP, VKD3DSIH_DRCP, "d", "d"},
{VKD3D_SM5_OP_DTOI, VKD3DSIH_DTOI, "i", "d"},
{VKD3D_SM5_OP_DTOU, VKD3DSIH_DTOU, "u", "d"},
{VKD3D_SM5_OP_ITOD, VKD3DSIH_ITOD, "d", "i"},
};
static const enum vkd3d_shader_register_type register_type_table[] =