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vkd3d-shader/hlsl: Add a register type field to struct hlsl_reg.
This will be used for temps. After moving temp allocation to vsir, some of these will be VKD3DSPR_SSA, and some will not.
This commit is contained in:
committed by
Henri Verbeet
parent
9d490b83d4
commit
34dbd60e01
Notes:
Henri Verbeet
2025-06-23 20:18:01 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1485
@@ -309,6 +309,8 @@ struct hlsl_reg
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unsigned int writemask;
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/* Whether the register has been allocated. */
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bool allocated;
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/* Currently only used for numeric registers. */
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enum vkd3d_shader_register_type type;
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};
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/* Types of instruction nodes for the IR.
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@@ -5656,6 +5656,7 @@ static struct hlsl_reg allocate_register(struct hlsl_ctx *ctx, struct register_a
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unsigned int writemask = hlsl_combine_writemasks(available_writemask,
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vkd3d_write_mask_from_component_count(reg_size));
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ret.type = VKD3DSPR_TEMP;
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ret.id = reg_idx;
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ret.writemask = hlsl_combine_writemasks(writemask,
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vkd3d_write_mask_from_component_count(component_count));
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@@ -5666,6 +5667,7 @@ static struct hlsl_reg allocate_register(struct hlsl_ctx *ctx, struct register_a
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}
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}
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ret.type = VKD3DSPR_TEMP;
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ret.id = allocator->reg_count;
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ret.writemask = vkd3d_write_mask_from_component_count(component_count);
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record_allocation(ctx, allocator, allocator->reg_count,
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@@ -5692,6 +5694,7 @@ static struct hlsl_reg allocate_register_with_masks(struct hlsl_ctx *ctx,
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record_allocation(ctx, allocator, reg_idx, reg_writemask, first_write, last_read, mode, vip);
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ret.type = VKD3DSPR_TEMP;
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ret.id = reg_idx;
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ret.allocation_size = 1;
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ret.writemask = writemask;
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@@ -5737,6 +5740,7 @@ static struct hlsl_reg allocate_range(struct hlsl_ctx *ctx, struct register_allo
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record_allocation(ctx, allocator, reg_idx + (reg_size / 4),
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(1u << (reg_size % 4)) - 1, first_write, last_read, mode, vip);
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ret.type = VKD3DSPR_TEMP;
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ret.id = reg_idx;
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ret.allocation_size = align(reg_size, 4) / 4;
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ret.allocated = true;
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@@ -5757,10 +5761,18 @@ static struct hlsl_reg allocate_numeric_registers_for_type(struct hlsl_ctx *ctx,
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return allocate_range(ctx, allocator, first_write, last_read, reg_size, 0, false);
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}
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static const char *debug_register(char class, struct hlsl_reg reg, const struct hlsl_type *type)
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static const char *debug_register(struct hlsl_reg reg, const struct hlsl_type *type)
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{
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static const char writemask_offset[] = {'w','x','y','z'};
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unsigned int reg_size = type->reg_size[HLSL_REGSET_NUMERIC];
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char class = 'r';
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if (reg.type == VKD3DSPR_CONST)
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class = 'c';
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else if (reg.type == VKD3DSPR_INPUT)
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class = 'v';
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else if (reg.type == VKD3DSPR_OUTPUT)
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class = 'o';
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if (reg_size > 4 && !hlsl_type_is_patch_array(type))
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{
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@@ -5941,7 +5953,7 @@ static void allocate_instr_temp_register(struct hlsl_ctx *ctx,
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instr->index, instr->last_read, instr->data_type);
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TRACE("Allocated anonymous expression @%u to %s (liveness %u-%u).\n", instr->index,
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debug_register('r', instr->reg, instr->data_type), instr->index, instr->last_read);
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debug_register(instr->reg, instr->data_type), instr->index, instr->last_read);
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}
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static void allocate_variable_temp_register(struct hlsl_ctx *ctx,
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@@ -5966,8 +5978,8 @@ static void allocate_variable_temp_register(struct hlsl_ctx *ctx,
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var->regs[HLSL_REGSET_NUMERIC] = allocate_numeric_registers_for_type(ctx, allocator,
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var->first_write, var->last_read, var->data_type);
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TRACE("Allocated %s to %s (liveness %u-%u).\n", var->name, debug_register('r',
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var->regs[HLSL_REGSET_NUMERIC], var->data_type), var->first_write, var->last_read);
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TRACE("Allocated %s to %s (liveness %u-%u).\n", var->name,
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debug_register(var->regs[HLSL_REGSET_NUMERIC], var->data_type), var->first_write, var->last_read);
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}
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}
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}
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@@ -6051,6 +6063,7 @@ static bool find_constant(struct hlsl_ctx *ctx, const float *f, unsigned int cou
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if ((reg->allocated_mask & writemask) == writemask
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&& !memcmp(f, ®->value.f[j], count * sizeof(float)))
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{
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ret->type = VKD3DSPR_CONST;
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ret->id = reg->index;
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ret->allocation_size = 1;
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ret->writemask = writemask;
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@@ -6144,12 +6157,13 @@ static void allocate_const_registers_recurse(struct hlsl_ctx *ctx,
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if (find_constant(ctx, f, type->e.numeric.dimx, &constant->reg))
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{
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TRACE("Reusing already allocated constant %s for @%u.\n",
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debug_register('c', constant->reg, type), instr->index);
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debug_register(constant->reg, type), instr->index);
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break;
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}
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constant->reg = allocate_numeric_registers_for_type(ctx, allocator, 1, UINT_MAX, type);
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TRACE("Allocated constant @%u to %s.\n", instr->index, debug_register('c', constant->reg, type));
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constant->reg.type = VKD3DSPR_CONST;
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TRACE("Allocated constant @%u to %s.\n", instr->index, debug_register(constant->reg, type));
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for (unsigned int x = 0, i = 0; x < 4; ++x)
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{
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@@ -6246,14 +6260,16 @@ static void allocate_sincos_const_registers(struct hlsl_ctx *ctx, struct hlsl_bl
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type = hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, 4);
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ctx->d3dsincosconst1 = allocate_numeric_registers_for_type(ctx, allocator, 1, UINT_MAX, type);
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TRACE("Allocated D3DSINCOSCONST1 to %s.\n", debug_register('c', ctx->d3dsincosconst1, type));
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ctx->d3dsincosconst1.type = VKD3DSPR_CONST;
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TRACE("Allocated D3DSINCOSCONST1 to %s.\n", debug_register(ctx->d3dsincosconst1, type));
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record_constant(ctx, ctx->d3dsincosconst1.id * 4 + 0, -1.55009923e-06f, &instr->loc);
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record_constant(ctx, ctx->d3dsincosconst1.id * 4 + 1, -2.17013894e-05f, &instr->loc);
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record_constant(ctx, ctx->d3dsincosconst1.id * 4 + 2, 2.60416674e-03f, &instr->loc);
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record_constant(ctx, ctx->d3dsincosconst1.id * 4 + 3, 2.60416680e-04f, &instr->loc);
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ctx->d3dsincosconst2 = allocate_numeric_registers_for_type(ctx, allocator, 1, UINT_MAX, type);
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TRACE("Allocated D3DSINCOSCONST2 to %s.\n", debug_register('c', ctx->d3dsincosconst2, type));
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ctx->d3dsincosconst2.type = VKD3DSPR_CONST;
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TRACE("Allocated D3DSINCOSCONST2 to %s.\n", debug_register(ctx->d3dsincosconst2, type));
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record_constant(ctx, ctx->d3dsincosconst2.id * 4 + 0, -2.08333340e-02f, &instr->loc);
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record_constant(ctx, ctx->d3dsincosconst2.id * 4 + 1, -1.25000000e-01f, &instr->loc);
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record_constant(ctx, ctx->d3dsincosconst2.id * 4 + 2, 1.00000000e+00f, &instr->loc);
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@@ -6301,12 +6317,13 @@ static void allocate_const_registers(struct hlsl_ctx *ctx, struct hlsl_ir_functi
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record_allocation(ctx, &allocator, reg_idx + i, VKD3DSP_WRITEMASK_ALL, 1, UINT_MAX, 0, false);
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}
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var->regs[HLSL_REGSET_NUMERIC].type = VKD3DSPR_CONST;
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var->regs[HLSL_REGSET_NUMERIC].id = reg_idx;
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var->regs[HLSL_REGSET_NUMERIC].allocation_size = reg_size / 4;
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var->regs[HLSL_REGSET_NUMERIC].writemask = VKD3DSP_WRITEMASK_ALL;
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var->regs[HLSL_REGSET_NUMERIC].allocated = true;
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TRACE("Allocated reserved %s to %s.\n", var->name,
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debug_register('c', var->regs[HLSL_REGSET_NUMERIC], var->data_type));
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debug_register(var->regs[HLSL_REGSET_NUMERIC], var->data_type));
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}
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}
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@@ -6322,8 +6339,9 @@ static void allocate_const_registers(struct hlsl_ctx *ctx, struct hlsl_ir_functi
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if (!var->regs[HLSL_REGSET_NUMERIC].allocated)
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{
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var->regs[HLSL_REGSET_NUMERIC] = allocate_range(ctx, &allocator, 1, UINT_MAX, alloc_size, 0, false);
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var->regs[HLSL_REGSET_NUMERIC].type = VKD3DSPR_CONST;
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TRACE("Allocated %s to %s.\n", var->name,
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debug_register('c', var->regs[HLSL_REGSET_NUMERIC], var->data_type));
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debug_register(var->regs[HLSL_REGSET_NUMERIC], var->data_type));
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}
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}
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@@ -6519,9 +6537,10 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
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var->regs[HLSL_REGSET_NUMERIC] = allocate_register(ctx, allocator, 1, UINT_MAX,
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reg_size, component_count, mode, var->force_align, vip_allocation);
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var->regs[HLSL_REGSET_NUMERIC].type = output ? VKD3DSPR_OUTPUT : VKD3DSPR_INPUT;
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TRACE("Allocated %s to %s (mode %d).\n", var->name, debug_register(output ? 'o' : 'v',
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var->regs[HLSL_REGSET_NUMERIC], var->data_type), mode);
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TRACE("Allocated %s to %s (mode %d).\n", var->name,
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debug_register(var->regs[HLSL_REGSET_NUMERIC], var->data_type), mode);
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}
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}
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