tests/shader_runner_metal: Set the pipeline sample count in metal_runner_draw().

This commit is contained in:
Henri Verbeet
2025-05-22 10:09:23 +02:00
parent a8defb4e21
commit 34d8be3b2e
Notes: Henri Verbeet 2025-06-05 16:18:57 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1537

View File

@@ -686,6 +686,7 @@ static bool metal_runner_draw(struct shader_runner *r, D3D_PRIMITIVE_TOPOLOGY to
break; break;
} }
} }
pipeline_desc.rasterSampleCount = runner->r.sample_count;
viewport.width = fb_width; viewport.width = fb_width;
viewport.height = fb_height; viewport.height = fb_height;