diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index 759c8995..317fb1c6 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -94,9 +94,8 @@ static bool vsir_instruction_init_with_params(struct vsir_program *program, return true; } -static enum vkd3d_result instruction_array_lower_texkills(struct vkd3d_shader_parser *parser) +static enum vkd3d_result vsir_program_lower_texkills(struct vsir_program *program) { - struct vsir_program *program = &parser->program; struct vkd3d_shader_instruction_array *instructions = &program->instructions; struct vkd3d_shader_instruction *texkill_ins, *ins; unsigned int components_read = 3 + (program->shader_version.major >= 2); @@ -3906,25 +3905,25 @@ static enum vkd3d_result vsir_cfg_generate_synthetic_loop_intervals(struct vsir_ enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser, const struct vkd3d_shader_compile_info *compile_info) { - struct vkd3d_shader_instruction_array *instructions = &parser->program.instructions; + struct vsir_program *program = &parser->program; enum vkd3d_result result = VKD3D_OK; - remove_dcl_temps(&parser->program); + remove_dcl_temps(program); - if ((result = instruction_array_lower_texkills(parser)) < 0) + if ((result = vsir_program_lower_texkills(program)) < 0) return result; - if (parser->program.shader_version.major >= 6) + if (program->shader_version.major >= 6) { struct vsir_cfg cfg; - if ((result = lower_switch_to_if_ladder(&parser->program)) < 0) + if ((result = lower_switch_to_if_ladder(program)) < 0) return result; if ((result = materialize_ssas_to_temps(parser)) < 0) return result; - if ((result = vsir_cfg_init(&cfg, &parser->program, parser->message_context)) < 0) + if ((result = vsir_cfg_init(&cfg, program, parser->message_context)) < 0) return result; vsir_cfg_compute_dominators(&cfg); @@ -3957,29 +3956,29 @@ enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser, } else { - if (parser->program.shader_version.type != VKD3D_SHADER_TYPE_PIXEL) + if (program->shader_version.type != VKD3D_SHADER_TYPE_PIXEL) { if ((result = remap_output_signature(parser, compile_info)) < 0) return result; } - if (parser->program.shader_version.type == VKD3D_SHADER_TYPE_HULL) + if (program->shader_version.type == VKD3D_SHADER_TYPE_HULL) { - if ((result = instruction_array_flatten_hull_shader_phases(instructions)) < 0) + if ((result = instruction_array_flatten_hull_shader_phases(&program->instructions)) < 0) return result; - if ((result = instruction_array_normalise_hull_shader_control_point_io(instructions, - &parser->program.input_signature)) < 0) + if ((result = instruction_array_normalise_hull_shader_control_point_io(&program->instructions, + &program->input_signature)) < 0) return result; } if ((result = shader_normalise_io_registers(parser)) < 0) return result; - if ((result = instruction_array_normalise_flat_constants(&parser->program)) < 0) + if ((result = instruction_array_normalise_flat_constants(program)) < 0) return result; - remove_dead_code(&parser->program); + remove_dead_code(program); if ((result = normalise_combined_samplers(parser)) < 0) return result; @@ -3989,7 +3988,7 @@ enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser, return result; if (TRACE_ON()) - vkd3d_shader_trace(&parser->program); + vkd3d_shader_trace(program); if (!parser->failed && (result = vsir_validate(parser)) < 0) return result;