diff --git a/tests/hlsl/ps1-projection.shader_test b/tests/hlsl/ps1-projection.shader_test index 0a1643211..1d423438c 100644 --- a/tests/hlsl/ps1-projection.shader_test +++ b/tests/hlsl/ps1-projection.shader_test @@ -18,7 +18,7 @@ size (2d, 5, 5) [vertex shader] void main(inout float4 pos : position, out float4 tex : texcoord) { - tex = float4(1.2, 0.5, 4.0, 2.0); + tex = float4(1.4, 0.5, 4.0, 2.0); } [pixel shader d3dbc-hex]