include: Move debug interfaces to vkd3d_d3d12sdklayers.h.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2019-08-01 18:10:58 +02:00
committed by Alexandre Julliard
parent 55f64cef2f
commit 332b250e82
5 changed files with 47 additions and 24 deletions

View File

@@ -2318,30 +2318,6 @@ interface ID3D12Device1 : ID3D12Device
const D3D12_RESIDENCY_PRIORITY *priorities);
}
[
uuid(344488b7-6846-474b-b989-f027448245e0),
object,
local,
pointer_default(unique)
]
interface ID3D12Debug : IUnknown
{
void EnableDebugLayer();
}
[
uuid(affaa4ca-63fe-4d8e-b8ad-159000af4304),
object,
local,
pointer_default(unique)
]
interface ID3D12Debug1 : IUnknown
{
void EnableDebugLayer();
void SetEnableGPUBasedValidation(BOOL enable);
void SetEnableSynchronizedCommandQueueValidation(BOOL enable);
}
[
uuid(34ab647b-3cc8-46ac-841b-c0965645c046),
object,