vkd3d-shader/ir: Validate IDIV instructions.

This commit is contained in:
Henri Verbeet
2025-09-23 11:46:31 +02:00
parent 90758b7ca8
commit 320bdd6759
Notes: Henri Verbeet 2025-10-14 16:33:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1787
2 changed files with 2 additions and 1 deletions

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@@ -12833,6 +12833,7 @@ static const struct vsir_validator_instruction_desc vsir_validator_instructions[
[VSIR_OP_HS_JOIN_PHASE] = {0, 0, vsir_validate_hull_shader_phase},
[VSIR_OP_HTAN] = {1, 1, vsir_validate_float_elementwise_operation},
[VSIR_OP_IADD] = {1, 2, vsir_validate_integer_elementwise_operation},
[VSIR_OP_IDIV] = {1, 2, vsir_validate_signed_integer_elementwise_operation},
[VSIR_OP_IEQ] = {1, 2, vsir_validate_integer_comparison_operation},
[VSIR_OP_IF] = {0, 1, vsir_validate_if},
[VSIR_OP_IFC] = {0, 2, vsir_validate_ifc},