libs/vkd3d: Add ID3D12Fence interface stub.

This commit is contained in:
Józef Kucia 2016-09-28 14:16:18 +02:00
parent 30a19692af
commit 31f1d703a9
3 changed files with 199 additions and 2 deletions

View File

@ -22,6 +22,181 @@
#include "vkd3d_private.h" #include "vkd3d_private.h"
/* ID3D12Fence */
static struct d3d12_fence *impl_from_ID3D12Fence(ID3D12Fence *iface)
{
return CONTAINING_RECORD(iface, struct d3d12_fence, ID3D12Fence_iface);
}
static HRESULT STDMETHODCALLTYPE d3d12_fence_QueryInterface(ID3D12Fence *iface,
REFIID riid, void **object)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
if (IsEqualGUID(riid, &IID_ID3D12Fence)
|| IsEqualGUID(riid, &IID_ID3D12Pageable)
|| IsEqualGUID(riid, &IID_ID3D12DeviceChild)
|| IsEqualGUID(riid, &IID_ID3D12Object)
|| IsEqualGUID(riid, &IID_IUnknown))
{
ID3D12Fence_AddRef(iface);
*object = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*object = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d3d12_fence_AddRef(ID3D12Fence *iface)
{
struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
ULONG refcount = InterlockedIncrement(&fence->refcount);
TRACE("%p increasing refcount to %u.\n", fence, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d3d12_fence_Release(ID3D12Fence *iface)
{
struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
ULONG refcount = InterlockedDecrement(&fence->refcount);
TRACE("%p decreasing refcount to %u.\n", fence, refcount);
if (!refcount)
{
struct d3d12_device *device = fence->device;
vkd3d_free(fence);
ID3D12Device_Release(&device->ID3D12Device_iface);
}
return refcount;
}
static HRESULT STDMETHODCALLTYPE d3d12_fence_GetPrivateData(ID3D12Fence *iface,
REFGUID guid, UINT *data_size, void *data)
{
FIXME("iface %p, guid %s, data_size %p, data %p stub!",
iface, debugstr_guid(guid), data_size, data);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_fence_SetPrivateData(ID3D12Fence *iface,
REFGUID guid, UINT data_size, const void *data)
{
FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
iface, debugstr_guid(guid), data_size, data);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_fence_SetPrivateDataInterface(ID3D12Fence *iface,
REFGUID guid, const IUnknown *data)
{
FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_fence_SetName(ID3D12Fence *iface, const WCHAR *name)
{
FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name));
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_fence_GetDevice(ID3D12Fence *iface,
REFIID riid, void **device)
{
struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device);
return ID3D12Device_QueryInterface(&fence->device->ID3D12Device_iface, riid, device);
}
static UINT64 STDMETHODCALLTYPE d3d12_fence_GetCompletedValue(ID3D12Fence *iface)
{
struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
TRACE("iface %p.\n", iface);
return fence->value;
}
static HRESULT STDMETHODCALLTYPE d3d12_fence_SetEventOnCompletion(ID3D12Fence *iface,
UINT64 value, HANDLE event)
{
FIXME("iface %p, value %s, event %p stub!\n", iface, debugstr_uint64(value), event);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE d3d12_fence_Signal(ID3D12Fence *iface, UINT64 value)
{
FIXME("iface %p, value %s stub!\n", iface, debugstr_uint64(value));
return E_NOTIMPL;
}
static const struct ID3D12FenceVtbl d3d12_fence_vtbl =
{
/* IUnknown methods */
d3d12_fence_QueryInterface,
d3d12_fence_AddRef,
d3d12_fence_Release,
/* ID3D12Object methods */
d3d12_fence_GetPrivateData,
d3d12_fence_SetPrivateData,
d3d12_fence_SetPrivateDataInterface,
d3d12_fence_SetName,
/* ID3D12DeviceChild methods */
d3d12_fence_GetDevice,
/* ID3D12Fence methods */
d3d12_fence_GetCompletedValue,
d3d12_fence_SetEventOnCompletion,
d3d12_fence_Signal,
};
static void d3d12_fence_init(struct d3d12_fence *fence, struct d3d12_device *device,
UINT64 initial_value, D3D12_FENCE_FLAGS flags)
{
fence->ID3D12Fence_iface.lpVtbl = &d3d12_fence_vtbl;
fence->refcount = 1;
fence->value = initial_value;
if (flags)
FIXME("Ignoring flags %#x.\n", flags);
fence->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
}
HRESULT d3d12_fence_create(struct d3d12_device *device,
UINT64 initial_value, D3D12_FENCE_FLAGS flags, struct d3d12_fence **fence)
{
struct d3d12_fence *object;
if (!(object = vkd3d_malloc(sizeof(*object))))
return E_OUTOFMEMORY;
d3d12_fence_init(object, device, initial_value, flags);
TRACE("Created fence %p.\n", object);
*fence = object;
return S_OK;
}
static HRESULT vkd3d_begin_command_buffer(struct d3d12_command_list *list) static HRESULT vkd3d_begin_command_buffer(struct d3d12_command_list *list)
{ {
struct d3d12_device *device = list->device; struct d3d12_device *device = list->device;

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@ -916,10 +916,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface,
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface, static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface,
UINT64 initial_value, D3D12_FENCE_FLAGS flags, REFIID riid, void **fence) UINT64 initial_value, D3D12_FENCE_FLAGS flags, REFIID riid, void **fence)
{ {
FIXME("iface %p, intial_value %s, flags %#x, riid %s, fence %p stub!\n", struct d3d12_device *device = impl_from_ID3D12Device(iface);
struct d3d12_fence *object;
HRESULT hr;
TRACE("iface %p, intial_value %s, flags %#x, riid %s, fence %p.\n",
iface, debugstr_uint64(initial_value), flags, debugstr_guid(riid), fence); iface, debugstr_uint64(initial_value), flags, debugstr_guid(riid), fence);
return E_NOTIMPL; if (FAILED(hr = d3d12_fence_create(device, initial_value, flags, &object)))
return hr;
return return_interface((IUnknown *)&object->ID3D12Fence_iface, &IID_ID3D12Fence,
riid, fence);
} }
static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device *iface) static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device *iface)

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@ -42,6 +42,20 @@ struct vkd3d_instance
struct vkd3d_vk_instance_procs vk_procs; struct vkd3d_vk_instance_procs vk_procs;
}; };
/* ID3D12Fence */
struct d3d12_fence
{
ID3D12Fence ID3D12Fence_iface;
ULONG refcount;
UINT64 value;
struct d3d12_device *device;
};
HRESULT d3d12_fence_create(struct d3d12_device *device,
UINT64 initial_value, D3D12_FENCE_FLAGS flags, struct d3d12_fence **fence) DECLSPEC_HIDDEN;
/* ID3D12Resource */ /* ID3D12Resource */
struct d3d12_resource struct d3d12_resource
{ {