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https://gitlab.winehq.org/wine/vkd3d.git
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libs/vkd3d: Add ID3D12Fence interface stub.
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30a19692af
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31f1d703a9
@ -22,6 +22,181 @@
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#include "vkd3d_private.h"
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#include "vkd3d_private.h"
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/* ID3D12Fence */
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static struct d3d12_fence *impl_from_ID3D12Fence(ID3D12Fence *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d12_fence, ID3D12Fence_iface);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_fence_QueryInterface(ID3D12Fence *iface,
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REFIID riid, void **object)
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{
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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if (IsEqualGUID(riid, &IID_ID3D12Fence)
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|| IsEqualGUID(riid, &IID_ID3D12Pageable)
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|| IsEqualGUID(riid, &IID_ID3D12DeviceChild)
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|| IsEqualGUID(riid, &IID_ID3D12Object)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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ID3D12Fence_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d3d12_fence_AddRef(ID3D12Fence *iface)
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{
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struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
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ULONG refcount = InterlockedIncrement(&fence->refcount);
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TRACE("%p increasing refcount to %u.\n", fence, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d3d12_fence_Release(ID3D12Fence *iface)
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{
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struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
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ULONG refcount = InterlockedDecrement(&fence->refcount);
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TRACE("%p decreasing refcount to %u.\n", fence, refcount);
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if (!refcount)
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{
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struct d3d12_device *device = fence->device;
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vkd3d_free(fence);
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ID3D12Device_Release(&device->ID3D12Device_iface);
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}
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return refcount;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_fence_GetPrivateData(ID3D12Fence *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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FIXME("iface %p, guid %s, data_size %p, data %p stub!",
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iface, debugstr_guid(guid), data_size, data);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_fence_SetPrivateData(ID3D12Fence *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
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iface, debugstr_guid(guid), data_size, data);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_fence_SetPrivateDataInterface(ID3D12Fence *iface,
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REFGUID guid, const IUnknown *data)
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{
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FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_fence_SetName(ID3D12Fence *iface, const WCHAR *name)
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{
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FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name));
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_fence_GetDevice(ID3D12Fence *iface,
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REFIID riid, void **device)
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{
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struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
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TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device);
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return ID3D12Device_QueryInterface(&fence->device->ID3D12Device_iface, riid, device);
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}
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static UINT64 STDMETHODCALLTYPE d3d12_fence_GetCompletedValue(ID3D12Fence *iface)
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{
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struct d3d12_fence *fence = impl_from_ID3D12Fence(iface);
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TRACE("iface %p.\n", iface);
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return fence->value;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_fence_SetEventOnCompletion(ID3D12Fence *iface,
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UINT64 value, HANDLE event)
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{
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FIXME("iface %p, value %s, event %p stub!\n", iface, debugstr_uint64(value), event);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d12_fence_Signal(ID3D12Fence *iface, UINT64 value)
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{
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FIXME("iface %p, value %s stub!\n", iface, debugstr_uint64(value));
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return E_NOTIMPL;
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}
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static const struct ID3D12FenceVtbl d3d12_fence_vtbl =
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{
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/* IUnknown methods */
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d3d12_fence_QueryInterface,
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d3d12_fence_AddRef,
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d3d12_fence_Release,
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/* ID3D12Object methods */
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d3d12_fence_GetPrivateData,
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d3d12_fence_SetPrivateData,
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d3d12_fence_SetPrivateDataInterface,
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d3d12_fence_SetName,
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/* ID3D12DeviceChild methods */
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d3d12_fence_GetDevice,
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/* ID3D12Fence methods */
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d3d12_fence_GetCompletedValue,
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d3d12_fence_SetEventOnCompletion,
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d3d12_fence_Signal,
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};
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static void d3d12_fence_init(struct d3d12_fence *fence, struct d3d12_device *device,
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UINT64 initial_value, D3D12_FENCE_FLAGS flags)
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{
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fence->ID3D12Fence_iface.lpVtbl = &d3d12_fence_vtbl;
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fence->refcount = 1;
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fence->value = initial_value;
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if (flags)
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FIXME("Ignoring flags %#x.\n", flags);
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fence->device = device;
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ID3D12Device_AddRef(&device->ID3D12Device_iface);
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}
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HRESULT d3d12_fence_create(struct d3d12_device *device,
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UINT64 initial_value, D3D12_FENCE_FLAGS flags, struct d3d12_fence **fence)
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{
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struct d3d12_fence *object;
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if (!(object = vkd3d_malloc(sizeof(*object))))
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return E_OUTOFMEMORY;
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d3d12_fence_init(object, device, initial_value, flags);
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TRACE("Created fence %p.\n", object);
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*fence = object;
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return S_OK;
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}
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static HRESULT vkd3d_begin_command_buffer(struct d3d12_command_list *list)
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static HRESULT vkd3d_begin_command_buffer(struct d3d12_command_list *list)
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{
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{
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struct d3d12_device *device = list->device;
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struct d3d12_device *device = list->device;
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@ -916,10 +916,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface,
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface,
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface,
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UINT64 initial_value, D3D12_FENCE_FLAGS flags, REFIID riid, void **fence)
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UINT64 initial_value, D3D12_FENCE_FLAGS flags, REFIID riid, void **fence)
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{
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{
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FIXME("iface %p, intial_value %s, flags %#x, riid %s, fence %p stub!\n",
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struct d3d12_device *device = impl_from_ID3D12Device(iface);
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struct d3d12_fence *object;
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HRESULT hr;
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TRACE("iface %p, intial_value %s, flags %#x, riid %s, fence %p.\n",
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iface, debugstr_uint64(initial_value), flags, debugstr_guid(riid), fence);
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iface, debugstr_uint64(initial_value), flags, debugstr_guid(riid), fence);
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return E_NOTIMPL;
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if (FAILED(hr = d3d12_fence_create(device, initial_value, flags, &object)))
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return hr;
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return return_interface((IUnknown *)&object->ID3D12Fence_iface, &IID_ID3D12Fence,
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riid, fence);
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}
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}
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static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device *iface)
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static HRESULT STDMETHODCALLTYPE d3d12_device_GetDeviceRemovedReason(ID3D12Device *iface)
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@ -42,6 +42,20 @@ struct vkd3d_instance
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struct vkd3d_vk_instance_procs vk_procs;
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struct vkd3d_vk_instance_procs vk_procs;
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};
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};
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/* ID3D12Fence */
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struct d3d12_fence
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{
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ID3D12Fence ID3D12Fence_iface;
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ULONG refcount;
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UINT64 value;
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struct d3d12_device *device;
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};
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HRESULT d3d12_fence_create(struct d3d12_device *device,
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UINT64 initial_value, D3D12_FENCE_FLAGS flags, struct d3d12_fence **fence) DECLSPEC_HIDDEN;
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/* ID3D12Resource */
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/* ID3D12Resource */
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struct d3d12_resource
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struct d3d12_resource
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{
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{
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