vkd3d-shader/ir: Require signed operands for ISHR instructions.

This commit is contained in:
Henri Verbeet
2025-09-02 18:27:25 +02:00
parent c481414572
commit 31eb152917
Notes: Henri Verbeet 2025-09-18 11:44:24 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1733
3 changed files with 40 additions and 10 deletions

View File

@@ -11428,19 +11428,20 @@ static void vsir_validate_cast_operation(struct validation_context *ctx,
}
static void vsir_validate_shift_operation(struct validation_context *ctx,
const struct vkd3d_shader_instruction *instruction)
const struct vkd3d_shader_instruction *instruction, const bool types[VSIR_DATA_TYPE_COUNT])
{
enum vsir_data_type dst_data_type, src_data_type;
static const bool types[] =
static const bool shift_types[] =
{
[VSIR_DATA_I32] = true,
[VSIR_DATA_I64] = true,
[VSIR_DATA_U32] = true,
[VSIR_DATA_U64] = true,
};
dst_data_type = instruction->dst[0].reg.data_type;
if ((size_t)dst_data_type >= ARRAY_SIZE(types) || !types[dst_data_type])
if ((size_t)dst_data_type >= VSIR_DATA_TYPE_COUNT || !types[dst_data_type])
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DATA_TYPE,
"Invalid destination data type \"%s\" (%#x) for shift operation \"%s\" (%#x).",
vsir_data_type_get_name(dst_data_type, "<unknown>"), dst_data_type,
@@ -11455,7 +11456,7 @@ static void vsir_validate_shift_operation(struct validation_context *ctx,
vsir_opcode_get_name(instruction->opcode, "<unknown>"), instruction->opcode);
src_data_type = instruction->src[1].reg.data_type;
if ((size_t)src_data_type >= ARRAY_SIZE(types) || !types[src_data_type])
if ((size_t)src_data_type >= ARRAY_SIZE(shift_types) || !shift_types[src_data_type])
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DATA_TYPE,
"Invalid source operand 1 data type \"%s\" (%#x) for shift operation \"%s\" (%#x).",
vsir_data_type_get_name(src_data_type, "<unknown>"), src_data_type,
@@ -12020,6 +12021,32 @@ static void vsir_validate_ifc(struct validation_context *ctx, const struct vkd3d
vsir_validator_push_block(ctx, VSIR_OP_IF);
}
static void vsir_validate_ishl(struct validation_context *ctx,
const struct vkd3d_shader_instruction *instruction)
{
static const bool types[VSIR_DATA_TYPE_COUNT] =
{
[VSIR_DATA_I32] = true,
[VSIR_DATA_I64] = true,
[VSIR_DATA_U32] = true,
[VSIR_DATA_U64] = true,
};
vsir_validate_shift_operation(ctx, instruction, types);
}
static void vsir_validate_ishr(struct validation_context *ctx,
const struct vkd3d_shader_instruction *instruction)
{
static const bool types[VSIR_DATA_TYPE_COUNT] =
{
[VSIR_DATA_I32] = true,
[VSIR_DATA_I64] = true,
};
vsir_validate_shift_operation(ctx, instruction, types);
}
static void vsir_validate_itof(struct validation_context *ctx, const struct vkd3d_shader_instruction *instruction)
{
static const bool src_types[VSIR_DATA_TYPE_COUNT] =
@@ -12339,8 +12366,8 @@ static const struct vsir_validator_instruction_desc vsir_validator_instructions[
[VSIR_OP_INEG] = {1, 1, vsir_validate_integer_elementwise_operation},
[VSIR_OP_IREM] = {1, 2, vsir_validate_integer_elementwise_operation},
[VSIR_OP_ISFINITE] = {1, 1, vsir_validate_float_comparison_operation},
[VSIR_OP_ISHL] = {1, 2, vsir_validate_shift_operation},
[VSIR_OP_ISHR] = {1, 2, vsir_validate_shift_operation},
[VSIR_OP_ISHL] = {1, 2, vsir_validate_ishl},
[VSIR_OP_ISHR] = {1, 2, vsir_validate_ishr},
[VSIR_OP_ISINF] = {1, 1, vsir_validate_float_comparison_operation},
[VSIR_OP_ISNAN] = {1, 1, vsir_validate_float_comparison_operation},
[VSIR_OP_ITOF] = {1, 1, vsir_validate_itof},