From 3191e1eaa92dae143c7ca6134d1ab1601b79d0cd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Thu, 7 Sep 2017 17:15:54 +0200 Subject: [PATCH] libs/vkd3d-shader: Implement UAV counters instructions. --- libs/vkd3d-shader/spirv.c | 56 ++++++++++++++++++++++++++++++++++----- 1 file changed, 50 insertions(+), 6 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index f0f7fff2..2721dc5d 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4351,23 +4351,30 @@ struct vkd3d_shader_image #define VKD3D_IMAGE_FLAG_DEPTH 0x1 #define VKD3D_IMAGE_FLAG_NO_LOAD 0x2 +static const struct vkd3d_symbol *vkd3d_dxbc_compiler_find_resource(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_register *resource_reg) +{ + struct vkd3d_symbol resource_key; + struct rb_entry *entry; + + vkd3d_symbol_make_resource(&resource_key, resource_reg); + entry = rb_get(&compiler->symbol_table, &resource_key); + assert(entry); + return RB_ENTRY_VALUE(entry, struct vkd3d_symbol, entry); +} + static void vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compiler, struct vkd3d_shader_image *image, const struct vkd3d_shader_register *resource_reg, unsigned int flags) { struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; const struct vkd3d_symbol *resource_symbol; - struct vkd3d_symbol resource_key; bool load, depth_comparison; - struct rb_entry *entry; load = !(flags & VKD3D_IMAGE_FLAG_NO_LOAD); depth_comparison = flags & VKD3D_IMAGE_FLAG_DEPTH; - vkd3d_symbol_make_resource(&resource_key, resource_reg); - entry = rb_get(&compiler->symbol_table, &resource_key); - assert(entry); - resource_symbol = RB_ENTRY_VALUE(entry, struct vkd3d_symbol, entry); + resource_symbol = vkd3d_dxbc_compiler_find_resource(compiler, resource_reg); image->sampled_type = resource_symbol->info.resource.sampled_type; image->image_type_id = resource_symbol->info.resource.type_id; @@ -4881,6 +4888,39 @@ static void vkd3d_dxbc_compiler_emit_store_uav_typed(struct vkd3d_dxbc_compiler SpvImageOperandsMaskNone, NULL, 0); } +static void vkd3d_dxbc_compiler_emit_uav_counter_instruction(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_instruction *instruction) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + const struct vkd3d_shader_dst_param *dst = instruction->dst; + const struct vkd3d_shader_src_param *src = instruction->src; + uint32_t ptr_type_id, type_id, image_id, result_id; + uint32_t coordinate_id, sample_id, pointer_id; + const struct vkd3d_symbol *resource_symbol; + uint32_t operands[3]; + SpvOp op; + + op = instruction->handler_idx == VKD3DSIH_IMM_ATOMIC_ALLOC + ? SpvOpAtomicIIncrement : SpvOpAtomicIDecrement; + + resource_symbol = vkd3d_dxbc_compiler_find_resource(compiler, &src->reg); + image_id = resource_symbol->info.resource.uav_counter_id; + assert(image_id); + + type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, 1); + ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassImage, type_id); + coordinate_id = sample_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, 0); + pointer_id = vkd3d_spirv_build_op_image_texel_pointer(builder, + ptr_type_id, image_id, coordinate_id, sample_id); + + operands[0] = pointer_id; + operands[1] = vkd3d_dxbc_compiler_get_constant_uint(compiler, SpvScopeDevice); + operands[2] = vkd3d_dxbc_compiler_get_constant_uint(compiler, SpvMemorySemanticsMaskNone); + result_id = vkd3d_spirv_build_op_trv(builder, &builder->function_stream, + op, type_id, operands, ARRAY_SIZE(operands)); + vkd3d_dxbc_compiler_emit_store_dst(compiler, dst, result_id); +} + static SpvOp vkd3d_dxbc_compiler_map_atomic_instruction(const struct vkd3d_shader_instruction *instruction) { static const struct @@ -5349,6 +5389,10 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler case VKD3DSIH_STORE_UAV_TYPED: vkd3d_dxbc_compiler_emit_store_uav_typed(compiler, instruction); break; + case VKD3DSIH_IMM_ATOMIC_ALLOC: + case VKD3DSIH_IMM_ATOMIC_CONSUME: + vkd3d_dxbc_compiler_emit_uav_counter_instruction(compiler, instruction); + break; case VKD3DSIH_ATOMIC_AND: case VKD3DSIH_ATOMIC_CMP_STORE: case VKD3DSIH_ATOMIC_IADD: