vkd3d-shader/hlsl: Return an hlsl_ir_node pointer from hlsl_new_store_index().

This commit is contained in:
Zebediah Figura
2022-11-10 20:57:00 -06:00
committed by Alexandre Julliard
parent 29a2b87f54
commit 306ae40696
Notes: Alexandre Julliard 2023-05-09 22:25:23 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/196
4 changed files with 19 additions and 25 deletions

View File

@@ -1067,16 +1067,13 @@ static void init_node(struct hlsl_ir_node *node, enum hlsl_ir_node_type type,
struct hlsl_ir_node *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs)
{
struct hlsl_ir_store *store;
struct hlsl_deref lhs_deref;
hlsl_init_simple_deref_from_var(&lhs_deref, lhs);
if (!(store = hlsl_new_store_index(ctx, &lhs_deref, NULL, rhs, 0, &rhs->loc)))
return NULL;
return &store->node;
return hlsl_new_store_index(ctx, &lhs_deref, NULL, rhs, 0, &rhs->loc);
}
struct hlsl_ir_store *hlsl_new_store_index(struct hlsl_ctx *ctx, const struct hlsl_deref *lhs,
struct hlsl_ir_node *hlsl_new_store_index(struct hlsl_ctx *ctx, const struct hlsl_deref *lhs,
struct hlsl_ir_node *idx, struct hlsl_ir_node *rhs, unsigned int writemask, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_store *store;
@@ -1105,7 +1102,7 @@ struct hlsl_ir_store *hlsl_new_store_index(struct hlsl_ctx *ctx, const struct hl
writemask = (1 << rhs->data_type->dimx) - 1;
store->writemask = writemask;
return store;
return &store->node;
}
bool hlsl_new_store_component(struct hlsl_ctx *ctx, struct hlsl_block *block,