vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_atomicrmw().

This commit is contained in:
Giovanni Mascellani
2025-11-25 23:34:41 +01:00
committed by Henri Verbeet
parent eeb3592379
commit 3058958d8b
Notes: Henri Verbeet 2025-12-02 14:37:33 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1839

View File

@@ -4648,12 +4648,18 @@ static void sm6_parser_emit_atomicrmw(struct sm6_parser *sm6, struct function_em
return;
}
ins = state->ins;
if (!(ins = sm6_parser_add_function_instruction(sm6, state)))
return;
state->pushed_instruction = true;
vsir_instruction_init(ins, &sm6->p.location, op);
ins->flags = is_volatile ? VKD3DARF_VOLATILE : 0;
if (!(src_params = instruction_src_params_alloc(ins, 2, sm6)))
{
vkd3d_shader_instruction_make_nop(ins);
return;
}
if (ptr->structure_stride)
src_param_init_vector_from_reg(&src_params[0], &coord);
else
@@ -4663,7 +4669,10 @@ static void sm6_parser_emit_atomicrmw(struct sm6_parser *sm6, struct function_em
sm6_parser_init_ssa_value(sm6, dst);
if (!(dst_params = instruction_dst_params_alloc(ins, 2, sm6)))
{
vkd3d_shader_instruction_make_nop(ins);
return;
}
vsir_register_from_dxil_value(&dst_params[0].reg, dst, 0, sm6);
dst_param_init(&dst_params[0]);