vkd3d-shader: Escape a hash in Doxygen documentation.

This commit is contained in:
Elizabeth Figura 2024-09-04 18:30:47 -05:00 committed by Henri Verbeet
parent 4683186166
commit 304724608a
Notes: Henri Verbeet 2024-09-11 15:33:13 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1040

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@ -1320,8 +1320,8 @@ struct vkd3d_shader_preprocess_info
/** /**
* Pointer to an array of predefined macros. Each macro in this array will * Pointer to an array of predefined macros. Each macro in this array will
* be expanded as if a corresponding #define statement were prepended to the * be expanded as if a corresponding \#define statement were prepended to
* source code. * the source code.
* *
* If the same macro is specified multiple times, only the last value is * If the same macro is specified multiple times, only the last value is
* used. * used.