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libs/vkd3d: Support both native and Win32 wchar_t.
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@@ -141,7 +141,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_root_signature_SetPrivateDataInterface(ID
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static HRESULT STDMETHODCALLTYPE d3d12_root_signature_SetName(ID3D12RootSignature *iface, const WCHAR *name)
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{
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FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name));
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struct d3d12_root_signature *root_signature = impl_from_ID3D12RootSignature(iface);
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FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name, root_signature->device->wchar_size));
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return E_NOTIMPL;
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}
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@@ -1077,7 +1079,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_SetPrivateDataInterface(ID
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static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_SetName(ID3D12PipelineState *iface, const WCHAR *name)
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{
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FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name));
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struct d3d12_pipeline_state *state = impl_from_ID3D12PipelineState(iface);
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FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name, state->device->wchar_size));
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return E_NOTIMPL;
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}
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