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vkd3d-shader/hlsl: Parse SampleCmp() method.
This commit is contained in:
parent
7c94705c54
commit
2fd3550ba6
Notes:
Alexandre Julliard
2023-05-29 22:32:35 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/206
@ -1356,6 +1356,7 @@ struct hlsl_ir_node *hlsl_new_resource_load(struct hlsl_ctx *ctx,
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hlsl_src_from_node(&load->lod, params->lod);
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hlsl_src_from_node(&load->lod, params->lod);
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hlsl_src_from_node(&load->ddx, params->ddx);
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hlsl_src_from_node(&load->ddx, params->ddx);
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hlsl_src_from_node(&load->ddy, params->ddy);
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hlsl_src_from_node(&load->ddy, params->ddy);
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hlsl_src_from_node(&load->cmp, params->cmp);
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load->sampling_dim = params->sampling_dim;
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load->sampling_dim = params->sampling_dim;
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if (load->sampling_dim == HLSL_SAMPLER_DIM_GENERIC)
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if (load->sampling_dim == HLSL_SAMPLER_DIM_GENERIC)
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load->sampling_dim = hlsl_deref_get_type(ctx, &load->resource)->sampler_dim;
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load->sampling_dim = hlsl_deref_get_type(ctx, &load->resource)->sampler_dim;
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@ -1649,6 +1650,7 @@ static struct hlsl_ir_node *clone_resource_load(struct hlsl_ctx *ctx,
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clone_src(map, &dst->ddx, &src->ddx);
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clone_src(map, &dst->ddx, &src->ddx);
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clone_src(map, &dst->ddy, &src->ddy);
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clone_src(map, &dst->ddy, &src->ddy);
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clone_src(map, &dst->sample_index, &src->sample_index);
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clone_src(map, &dst->sample_index, &src->sample_index);
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clone_src(map, &dst->cmp, &src->cmp);
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clone_src(map, &dst->texel_offset, &src->texel_offset);
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clone_src(map, &dst->texel_offset, &src->texel_offset);
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dst->sampling_dim = src->sampling_dim;
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dst->sampling_dim = src->sampling_dim;
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return &dst->node;
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return &dst->node;
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@ -2442,6 +2444,7 @@ static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const stru
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{
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{
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[HLSL_RESOURCE_LOAD] = "load_resource",
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[HLSL_RESOURCE_LOAD] = "load_resource",
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[HLSL_RESOURCE_SAMPLE] = "sample",
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[HLSL_RESOURCE_SAMPLE] = "sample",
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[HLSL_RESOURCE_SAMPLE_CMP] = "sample_cmp",
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[HLSL_RESOURCE_SAMPLE_LOD] = "sample_lod",
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[HLSL_RESOURCE_SAMPLE_LOD] = "sample_lod",
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[HLSL_RESOURCE_SAMPLE_LOD_BIAS] = "sample_biased",
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[HLSL_RESOURCE_SAMPLE_LOD_BIAS] = "sample_biased",
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[HLSL_RESOURCE_SAMPLE_GRAD] = "sample_grad",
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[HLSL_RESOURCE_SAMPLE_GRAD] = "sample_grad",
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@ -2483,6 +2486,11 @@ static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const stru
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vkd3d_string_buffer_printf(buffer, ", ddy = ");
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vkd3d_string_buffer_printf(buffer, ", ddy = ");
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dump_src(buffer, &load->ddy);
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dump_src(buffer, &load->ddy);
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}
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}
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if (load->cmp.node)
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{
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vkd3d_string_buffer_printf(buffer, ", cmp = ");
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dump_src(buffer, &load->cmp);
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}
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vkd3d_string_buffer_printf(buffer, ")");
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vkd3d_string_buffer_printf(buffer, ")");
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}
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}
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@ -2720,6 +2728,7 @@ static void free_ir_resource_load(struct hlsl_ir_resource_load *load)
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hlsl_src_remove(&load->lod);
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hlsl_src_remove(&load->lod);
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hlsl_src_remove(&load->ddx);
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hlsl_src_remove(&load->ddx);
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hlsl_src_remove(&load->ddy);
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hlsl_src_remove(&load->ddy);
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hlsl_src_remove(&load->cmp);
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hlsl_src_remove(&load->texel_offset);
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hlsl_src_remove(&load->texel_offset);
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hlsl_src_remove(&load->sample_index);
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hlsl_src_remove(&load->sample_index);
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vkd3d_free(load);
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vkd3d_free(load);
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@ -615,6 +615,7 @@ enum hlsl_resource_load_type
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{
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{
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HLSL_RESOURCE_LOAD,
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HLSL_RESOURCE_LOAD,
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HLSL_RESOURCE_SAMPLE,
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HLSL_RESOURCE_SAMPLE,
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HLSL_RESOURCE_SAMPLE_CMP,
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HLSL_RESOURCE_SAMPLE_LOD,
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HLSL_RESOURCE_SAMPLE_LOD,
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HLSL_RESOURCE_SAMPLE_LOD_BIAS,
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HLSL_RESOURCE_SAMPLE_LOD_BIAS,
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HLSL_RESOURCE_SAMPLE_GRAD,
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HLSL_RESOURCE_SAMPLE_GRAD,
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@ -629,7 +630,7 @@ struct hlsl_ir_resource_load
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struct hlsl_ir_node node;
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struct hlsl_ir_node node;
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enum hlsl_resource_load_type load_type;
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enum hlsl_resource_load_type load_type;
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struct hlsl_deref resource, sampler;
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struct hlsl_deref resource, sampler;
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struct hlsl_src coords, lod, ddx, ddy, sample_index, texel_offset;
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struct hlsl_src coords, lod, ddx, ddy, cmp, sample_index, texel_offset;
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enum hlsl_sampler_dim sampling_dim;
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enum hlsl_sampler_dim sampling_dim;
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};
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};
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@ -831,7 +832,7 @@ struct hlsl_resource_load_params
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struct hlsl_type *format;
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struct hlsl_type *format;
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enum hlsl_resource_load_type type;
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enum hlsl_resource_load_type type;
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struct hlsl_ir_node *resource, *sampler;
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struct hlsl_ir_node *resource, *sampler;
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struct hlsl_ir_node *coords, *lod, *ddx, *ddy, *sample_index, *texel_offset;
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struct hlsl_ir_node *coords, *lod, *ddx, *ddy, *cmp, *sample_index, *texel_offset;
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enum hlsl_sampler_dim sampling_dim;
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enum hlsl_sampler_dim sampling_dim;
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};
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};
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@ -3856,6 +3856,75 @@ static bool add_sample_method_call(struct hlsl_ctx *ctx, struct list *instrs, st
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return true;
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return true;
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}
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}
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static bool add_sample_cmp_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
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const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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const struct hlsl_type *object_type = object->data_type;
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const unsigned int sampler_dim = hlsl_sampler_dim_count(object_type->sampler_dim);
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const unsigned int offset_dim = hlsl_offset_dim_count(object_type->sampler_dim);
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struct hlsl_resource_load_params load_params = {.type = HLSL_RESOURCE_SAMPLE_CMP};
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const struct hlsl_type *sampler_type;
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struct hlsl_ir_node *load;
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if (object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMS
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|| object_type->sampler_dim == HLSL_SAMPLER_DIM_2DMSARRAY)
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{
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return raise_invalid_method_object_type(ctx, object_type, name, loc);
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}
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if (params->args_count < 3 || params->args_count > 5 + !!offset_dim)
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{
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
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"Wrong number of arguments to method '%s': expected from 3 to %u, but got %u.",
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name, 5 + !!offset_dim, params->args_count);
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return false;
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}
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sampler_type = params->args[0]->data_type;
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if (sampler_type->class != HLSL_CLASS_OBJECT || sampler_type->base_type != HLSL_TYPE_SAMPLER
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|| sampler_type->sampler_dim != HLSL_SAMPLER_DIM_COMPARISON)
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(ctx, sampler_type)))
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Wrong type for argument 0 of %s(): expected 'SamplerComparisonState', but got '%s'.",
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name, string->buffer);
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hlsl_release_string_buffer(ctx, string);
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return false;
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}
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if (!(load_params.coords = add_implicit_conversion(ctx, instrs, params->args[1],
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hlsl_get_vector_type(ctx, HLSL_TYPE_FLOAT, sampler_dim), loc)))
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return false;
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if (!(load_params.cmp = add_implicit_conversion(ctx, instrs, params->args[2],
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hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT), loc)))
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load_params.cmp = params->args[2];
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if (offset_dim && params->args_count > 3)
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{
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if (!(load_params.texel_offset = add_implicit_conversion(ctx, instrs, params->args[2],
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hlsl_get_vector_type(ctx, HLSL_TYPE_INT, offset_dim), loc)))
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return false;
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}
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if (params->args_count > 3 + !!offset_dim)
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hlsl_fixme(ctx, loc, "%s() clamp parameter.", name);
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if (params->args_count > 4 + !!offset_dim)
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hlsl_fixme(ctx, loc, "Tiled resource status argument.");
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load_params.format = object_type->e.resource_format;
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load_params.resource = object;
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load_params.sampler = params->args[0];
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if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
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return false;
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list_add_tail(instrs, &load->entry);
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return true;
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}
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static bool add_gather_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
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static bool add_gather_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *object,
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const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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{
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@ -4121,6 +4190,7 @@ object_methods[] =
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{ "Sample", add_sample_method_call },
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{ "Sample", add_sample_method_call },
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{ "SampleBias", add_sample_lod_method_call },
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{ "SampleBias", add_sample_lod_method_call },
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{ "SampleCmp", add_sample_cmp_method_call },
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{ "SampleGrad", add_sample_grad_method_call },
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{ "SampleGrad", add_sample_grad_method_call },
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{ "SampleLevel", add_sample_lod_method_call },
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{ "SampleLevel", add_sample_lod_method_call },
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};
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};
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@ -2680,6 +2680,8 @@ static void compute_liveness_recurse(struct hlsl_block *block, unsigned int loop
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load->ddy.node->last_read = last_read;
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load->ddy.node->last_read = last_read;
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if (load->sample_index.node)
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if (load->sample_index.node)
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load->sample_index.node->last_read = last_read;
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load->sample_index.node->last_read = last_read;
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if (load->cmp.node)
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load->cmp.node->last_read = last_read;
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break;
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break;
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}
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}
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case HLSL_IR_RESOURCE_STORE:
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case HLSL_IR_RESOURCE_STORE:
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@ -4982,6 +4982,10 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
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write_sm4_gather(ctx, buffer, resource_type, &load->node, &load->resource,
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write_sm4_gather(ctx, buffer, resource_type, &load->node, &load->resource,
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&load->sampler, coords, HLSL_SWIZZLE(W, W, W, W), texel_offset);
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&load->sampler, coords, HLSL_SWIZZLE(W, W, W, W), texel_offset);
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break;
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break;
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case HLSL_RESOURCE_SAMPLE_CMP:
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hlsl_fixme(ctx, &load->node.loc, "SM4 sample-comparison expression.");
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break;
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}
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}
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}
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}
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