vkd3d-shader/hlsl: Parse SampleCmp() method.

This commit is contained in:
Nikolay Sivov
2023-05-16 20:54:22 +02:00
committed by Alexandre Julliard
parent 7c94705c54
commit 2fd3550ba6
Notes: Alexandre Julliard 2023-05-29 22:32:35 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/206
5 changed files with 88 additions and 2 deletions

View File

@@ -1356,6 +1356,7 @@ struct hlsl_ir_node *hlsl_new_resource_load(struct hlsl_ctx *ctx,
hlsl_src_from_node(&load->lod, params->lod);
hlsl_src_from_node(&load->ddx, params->ddx);
hlsl_src_from_node(&load->ddy, params->ddy);
hlsl_src_from_node(&load->cmp, params->cmp);
load->sampling_dim = params->sampling_dim;
if (load->sampling_dim == HLSL_SAMPLER_DIM_GENERIC)
load->sampling_dim = hlsl_deref_get_type(ctx, &load->resource)->sampler_dim;
@@ -1649,6 +1650,7 @@ static struct hlsl_ir_node *clone_resource_load(struct hlsl_ctx *ctx,
clone_src(map, &dst->ddx, &src->ddx);
clone_src(map, &dst->ddy, &src->ddy);
clone_src(map, &dst->sample_index, &src->sample_index);
clone_src(map, &dst->cmp, &src->cmp);
clone_src(map, &dst->texel_offset, &src->texel_offset);
dst->sampling_dim = src->sampling_dim;
return &dst->node;
@@ -2442,6 +2444,7 @@ static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const stru
{
[HLSL_RESOURCE_LOAD] = "load_resource",
[HLSL_RESOURCE_SAMPLE] = "sample",
[HLSL_RESOURCE_SAMPLE_CMP] = "sample_cmp",
[HLSL_RESOURCE_SAMPLE_LOD] = "sample_lod",
[HLSL_RESOURCE_SAMPLE_LOD_BIAS] = "sample_biased",
[HLSL_RESOURCE_SAMPLE_GRAD] = "sample_grad",
@@ -2483,6 +2486,11 @@ static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const stru
vkd3d_string_buffer_printf(buffer, ", ddy = ");
dump_src(buffer, &load->ddy);
}
if (load->cmp.node)
{
vkd3d_string_buffer_printf(buffer, ", cmp = ");
dump_src(buffer, &load->cmp);
}
vkd3d_string_buffer_printf(buffer, ")");
}
@@ -2720,6 +2728,7 @@ static void free_ir_resource_load(struct hlsl_ir_resource_load *load)
hlsl_src_remove(&load->lod);
hlsl_src_remove(&load->ddx);
hlsl_src_remove(&load->ddy);
hlsl_src_remove(&load->cmp);
hlsl_src_remove(&load->texel_offset);
hlsl_src_remove(&load->sample_index);
vkd3d_free(load);