vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.

This commit is contained in:
Atharva Nimbalkar
2021-08-20 01:30:58 +05:30
committed by Henri Verbeet
parent 2409966ff2
commit 2fc35da940
Notes: Henri Verbeet 2024-09-20 17:32:27 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1091
75 changed files with 311 additions and 305 deletions

View File

@@ -8,7 +8,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 1.0, 1.0, 1.0)
[pixel shader]
@@ -22,7 +22,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 0.0, 0.0, 1.0)
[pixel shader]
@@ -35,7 +35,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 0.0, 0.0, 1.0)
[pixel shader]
@@ -48,7 +48,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 1.0, 1.0, 1.0)
[pixel shader]
@@ -61,7 +61,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 1.0, 1.0, 1.0)
[pixel shader]
@@ -75,7 +75,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 0.0, 0.0, 1.0)
[pixel shader]
@@ -88,7 +88,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 0.0, 0.0, 1.0)
[pixel shader]
@@ -101,7 +101,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 1.0, 1.0, 1.0)
[pixel shader]
@@ -114,7 +114,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 1.0, 1.0, 1.0)
[pixel shader]
@@ -128,7 +128,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 0.0, 0.0, 1.0)
[pixel shader]
@@ -141,7 +141,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 0.0, 0.0, 1.0)
[pixel shader]
@@ -154,7 +154,7 @@ float4 main() : SV_TARGET
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.0, 1.0, 1.0, 1.0)