mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
This commit is contained in:
committed by
Henri Verbeet
parent
2409966ff2
commit
2fc35da940
Notes:
Henri Verbeet
2024-09-20 17:32:27 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1091
@@ -8,7 +8,7 @@ float4 main() : SV_TARGET
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(glsl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (20.0, -10.0, 75.0, 0.33333333)
|
||||
|
||||
[pixel shader]
|
||||
@@ -21,7 +21,7 @@ float4 main() : SV_TARGET
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(glsl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (5.0, 5.0, -5.0, 3.0)
|
||||
|
||||
[pixel shader]
|
||||
@@ -34,7 +34,7 @@ float4 main() : SV_TARGET
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(glsl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (2.0, -2.0, 2.0, -2.0) 16
|
||||
|
||||
[pixel shader]
|
||||
@@ -47,7 +47,7 @@ float4 main() : SV_TARGET
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(glsl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (0.0, 0.0, 0.0, 0.0)
|
||||
|
||||
[pixel shader]
|
||||
@@ -60,7 +60,7 @@ float4 main() : sv_target
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(glsl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (5.0, -2.1, 4.0, 0.0) 6
|
||||
|
||||
[require]
|
||||
@@ -77,5 +77,5 @@ float4 main() : SV_TARGET
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(glsl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (1e99, 1e99, 1e99, 1e99)
|
||||
|
Reference in New Issue
Block a user